The obvious answer to my original question seems to be
"No" , there is no OpenGL viewing of the UV Mesh in the
UV Editor . OK , fine .


Hi Garry,
I cut most of your text as I didn't exactly understand it.
I got the feeling you went wrong very early in the process.
I attached two images: One perspective and one UV editor view.
Both of the same object.
Before I continue I would like to know if this sort of thing is what you're
looking for.
Arjo.

Arjo :

 Yes , and no . The last mail was about trying to spin an
object about it's COG , so that we can easily rotate it to
see how the texturing is coming along . Simple .
Yes , the original mail I sent yesterday asked if it was possible to do exactly what your images show .
That's what I've been trying to do since yesterday , but
had to give up when the UV View Property Window finally froze .

thanks
garry

Reply via email to