Ronan Watson wrote: > I have followed the procedure outlined in 7.4 of the User Documentation > and have created a tunnel from my home machine, to a proxy machine and > then to the VirtualGL server....this works. Great.
I assume you mean 8.4? The documentation hasn't had a section 7.4 since version 2.0.1. > Ok...so I have 1 question: > In the previous case I used > > > > home:~$ vglconnect <proxy_machine> > > proxy_machine:~$ vglconnect <vgl_server> > > vgl_server:~$ vglrun glxspheres I'm also assuming you added "-s" to both invocations of vglconnect in this example. Otherwise, I don't see how it would have worked at all. > Which worked fine....but is there a way of setting up the connection to > home from the vgl_server end? > > > > vgl_server:~$ vglconnect <proxy_machine> > > proxy_machine:~$ vglconnect <home> > > > And then running things from the vgl_server and that would appear on the > home machine? I think that, yes, it should be possible to set up the connection in reverse, but I need to first understand what you're trying to accomplish. ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users