> Am Montag, 29. Oktober 2007 00:55:34 schrieb Brian Dunne: > > but > > I encountered a pretty serious problem when trying to wine World of > > Warcraft in OpenGL mode. In short, it won't draw models - it seems to > draw > > environments and effect animations fine, but characters and objects like > > benches and mailboxes are invisible. > The problem is that if something like this happens in OpenGL mode, we can > do > almost nothing. OpenGL is to 99% a pass through, so the app calls the > driver > directly. We do not have the chance to alter anything if the driver > doesn't > like what the app is doing. So your best bet is to file a bug at ATI > concerning this. > > But can you try d3d mode? In the past, the ATI drivers preferred that over > WoW's OpenGL renderer.
Ati's drivers are still very buggy. In various situations they even fall back to software rendering. In some cases the xorg.conf option 'UseFastTLS=2' can do miracles. It is important to find a testcase in which you can produce the problems. And then submit a bugreport to ati.cchtml.com (it is ati's unofficial bugzilla; all bugs are forwarded to ati and they really do something with them) Roderick -- Der GMX SmartSurfer hilft bis zu 70% Ihrer Onlinekosten zu sparen! Ideal für Modem und ISDN: http://www.gmx.net/de/go/smartsurfer