In a nutshell, a pattern is a "a problem which occurs over and over
again … and … the core of the solution to that problem". When we
build sites, unconsciously we use patterns all the time - it's just
very little work has been done trying to capture and document them.
That's what I've started http://webpatterns.org to do.
I've started with site level patterns.
I'm really interested in the thoughts of all developers about the
patterns which we use, so if you have a moment please come along, and
contribute your thoughts and experience
Gday,
Keep in mind I am just a student, but isn't something that describes it
at site level more a framework rather than a pattern?
From Wikipedia "A design pattern isn't a finished design that can be
transformed directly into code
<http://en.wikipedia.org/wiki/Code_%28computer_programming%29>; it is a
description or template for how to solve a problem that can be used in
many different situations. ".
http://en.wikipedia.org/wiki/Design_pattern_%28computer_science%29
Isn't a pattern usually a description of how to solve generic complex
issues, such as dynamic binding?
But an academic course page can't be used in a e-commerce store. It's
quite specific for a particular area.
Again from Wikipedia, "a Framework can be considered as the processes
and technologies used to solve a complex issue. It is the skeleton upon
which various objects are integrated for a given solution."
http://en.wikipedia.org/wiki/Framework
http://encyclopedia.thefreedictionary.com/Software+framework
So the description for the academic course page is more skeleton like
which allowed integration with other various objects, and thus more
framelike?
Point out to me where I have gone wrong.
Kat
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