Sorry, seems I've mixed some things up. After stepping through with a debugger things are much clearer now :)
Sorry for the traffic, lg Clemens 2008/5/16 Clemens Eisserer <[EMAIL PROTECTED]>: > Hello, > > 1.) I am currently investigating how AffineTransformations are done by > Java2D, and for the X11 Pipeline it seems for anything but > translations the PixelToShapeConverter is called and the general > path/fill algorythmns are used. > In the case of a simply Line, it is rotated and then sent to the > X11Renderer which continues processing as nothing would have > happended. > > Does the OpenGL pipeline work the same way? > I saw that it registers some TransformBlits, so is the tranformation > of everything exctept images handled by Java2D? > I wonder because this would mean that for images I would have to > adjust the context to rotate, but for everything else I would have to > reset it. > Seems I mess things somehow up :-/ > > 2.) The X11-Pipeline does clipping itself (took me some time to > understand why the validation code always passed without re-seting the > current clip^^) for drawImage. Why was this done? > > Thanks, lg Clemens >
