That's the best kind of question - that answers itself up
after a while =)
Dmitri
Clemens Eisserer wrote:
Sorry, seems I've mixed some things up.
After stepping through with a debugger things are much clearer now :)
Sorry for the traffic, lg Clemens
2008/5/16 Clemens Eisserer <[EMAIL PROTECTED]>:
Hello,
1.) I am currently investigating how AffineTransformations are done by
Java2D, and for the X11 Pipeline it seems for anything but
translations the PixelToShapeConverter is called and the general
path/fill algorythmns are used.
In the case of a simply Line, it is rotated and then sent to the
X11Renderer which continues processing as nothing would have
happended.
Does the OpenGL pipeline work the same way?
I saw that it registers some TransformBlits, so is the tranformation
of everything exctept images handled by Java2D?
I wonder because this would mean that for images I would have to
adjust the context to rotate, but for everything else I would have to
reset it.
Seems I mess things somehow up :-/
2.) The X11-Pipeline does clipping itself (took me some time to
understand why the validation code always passed without re-seting the
current clip^^) for drawImage. Why was this done?
Thanks, lg Clemens