For me compiling is not longer about speed at all but it sis about control. When you compile you control when and how updates are made. In source structures, it iOS too easy to make a change wit h bad results. Compiling solves that as you can create release schedules which include testing.
Additionally, compiling assures that all variables are types the way you need them to be Regards Chuck ------------------------------------------------------------------------------------------------ Chuck Miller Voice: (617) 739-0306 Informed Solutions, Inc. Fax: (617) 232-1064 mailto:cjmiller<AT SIGN>informed-solutions.com Brookline, MA 02446 USA Registered 4D Developer Providers of 4D and Sybase connectivity http://www.informed-solutions.com ------------------------------------------------------------------------------------------------ > On Oct 18, 2016, at 12:51 PM, David Rose <[email protected]> wrote: > > I have been working on a half dozen small 4D databases in the past several > years, and have gotten away with running them interpreted in production with > no complaints from users. I am wondering, though, how much of an improvement > in performance will we see if we compile. Have improvements in CPUs resulted > in a smaller or larger difference between interpreted and compiled databases? > Are there any recent comparative performance tests available? ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

