Hi,

I'm happy to use them "bare" if they are really being used to pass
parameters to a method but if I want a result back then using pointers or
possibly return the altered object as $0.




Regards,

Wayne


[image: --]
Wayne Stewart
[image: http://]about.me/waynestewart
<http://about.me/waynestewart>


On 1 December 2016 at 09:25, Peter Jakobsson <[email protected]> wrote:

> On 30 Nov 2016, at 22:29, Jeffrey Kain <[email protected]> wrote:
>
> > I agree that the implicit pass-by-reference for objects only is not
> comfortable nor consistent with the rest of 4D…..but it just doesn't 'fit'
> with how the rest of the language works.
>
> Ok, thats all the endorsement I need !
>
> I’m going back to change them all to pointers. Thanks for the feedback
> Jeff ;)
>
> Peter
>
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