Hi Chuck,

You plan to use 4D Server 64 bit to take advantage of more ram; makes perfect 
sense... but your curious if there is anything you need to know about 4D Write 
before switching to use 4D Server 64 bit (I assume this is for Mac since 4D 
Server 64 bit has been available for Windows since v12)? 

I can only think of the following restrictions:
* 4D Write cannot run on 4D Server 64 bit for Mac, so don’t execute the 
commands on the server.
* There is no problem using 4D Write on 32 bit Clients that are connected to a 
64 bit Server, you just can't execute the commands on the Server

Since it is just the 4D Server you are changing from 32 bit to 64 bit, then 
there isn't really anything else about 4D Write to be made aware of... Nothing 
else in regards to 4D Write is really affected when changing from 4D Server32 
bit to 4D Server 64 bit.

On the other hand, if you plan to swap to 64 bit Clients also, then you will 
need to handle the conversion of the 4D Write documents and 4D Write Areas 
prior to switching (as 4D Write is unavailable with 64 bit Client).

-Tim



-----Original Message-----
From: 4D_Tech [mailto:[email protected]] On Behalf Of Charles Miller
Sent: Tuesday, January 17, 2017 12:20 PM
To: 4D iNug Technical
Subject: Re: 32 Bit or 64 Bit ?

Hi Tim,

We are planning on built client server mac and windows clients. Volume desktop 
we are using is 32 bit is there anything I need to know about 4D write as I was 
hoping to build with 64 server to take advantage of more memory as our data 
file is > 200 Gig

Thanks and regards

Chuck


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