Thanks, but we do not generally going into production with r releases. Hard 
enough to get this client to upgrade as testing is so immense

Regards


Chuck
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> On Jan 17, 2017, at 9:16 PM, Wayne Stewart <[email protected]> wrote:
> 
> Chuck,
> 
> Cross table reports now in v16r2:
> 
> http://blog.4d.com/4d-v16-r2-beta-test-starts-today/
> 
> Not certain if you're on the leading or the bleeding edge though.
> 
> 
> Regards,
> 
> Wayne
> 
> 
> Wayne Stewart
> about.me/waynestewart
> 
> 
> 
> 
> On 18 January 2017 at 12:40, Chuck Miller
> <[email protected]> wrote:
>> HI Tim,
>> 
>> Thanks for response. No clients killall be 32 bit. We can not move to total 
>> 64 bit since as far as I know quick report (64) doe snot have cross table 
>> reports, which we use and we have too much code in 4d write to move to pro. 
>> Testing would be too much at this point
>> 
>> Regards
>> 
>> Chuck
>> ------------------------------------------------------------------------------------------------
>> Chuck Miller Voice: (617) 739-0306
>> Informed Solutions, Inc. Fax: (617) 232-1064
>> mailto:cjmiller<AT SIGN>informed-solutions.com
>> Brookline, MA 02446 USA Registered 4D Developer
>>       Providers of 4D and Sybase connectivity
>>          http://www.informed-solutions.com
>> ------------------------------------------------------------------------------------------------
>> This message and any attached documents contain information which may be 
>> confidential, subject to privilege or exempt from disclosure under 
>> applicable law.  These materials are intended only for the use of the 
>> intended recipient. If you are not the intended recipient of this 
>> transmission, you are hereby notified that any distribution, disclosure, 
>> printing, copying, storage, modification or the taking of any action in 
>> reliance upon this transmission is strictly prohibited.  Delivery of this 
>> message to any person other than the intended recipient shall not compromise 
>> or waive such confidentiality, privilege or exemption from disclosure as to 
>> this communication.
>> 
>>> On Jan 17, 2017, at 7:52 PM, Timothy Penner <[email protected]> wrote:
>>> 
>>> 
>>> You plan to use 4D Server 64 bit to take advantage of more ram; makes 
>>> perfect sense... but your curious if there is anything you need to know 
>>> about 4D Write before switching to use 4D Server 64 bit (I assume this is 
>>> for Mac since 4D Server 64 bit has been available for Windows since v12)?
>>> 
>>> I can only think of the following restrictions:
>>> * 4D Write cannot run on 4D Server 64 bit for Mac, so don’t execute the 
>>> commands on the server.
>>> * There is no problem using 4D Write on 32 bit Clients that are connected 
>>> to a 64 bit Server, you just can't execute the commands on the Server
>>> 
>>> Since it is just the 4D Server you are changing from 32 bit to 64 bit, then 
>>> there isn't really anything else about 4D Write to be made aware of... 
>>> Nothing else in regards to 4D Write is really affected when changing from 
>>> 4D Server32 bit to 4D Server 64 bit.
>>> 
>>> On the other hand, if you plan to swap to 64 bit Clients also, then you 
>>> will need to handle the conversion of the 4D Write documents and 4D Write 
>>> Areas prior to switching (as 4D Write is unavailable with 64 bit Client).
>> 
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