Chuck, Cross table reports now in v16r2:
http://blog.4d.com/4d-v16-r2-beta-test-starts-today/ Not certain if you're on the leading or the bleeding edge though. Regards, Wayne Wayne Stewart about.me/waynestewart On 18 January 2017 at 12:40, Chuck Miller <[email protected]> wrote: > HI Tim, > > Thanks for response. No clients killall be 32 bit. We can not move to total > 64 bit since as far as I know quick report (64) doe snot have cross table > reports, which we use and we have too much code in 4d write to move to pro. > Testing would be too much at this point > > Regards > > Chuck > ------------------------------------------------------------------------------------------------ > Chuck Miller Voice: (617) 739-0306 > Informed Solutions, Inc. Fax: (617) 232-1064 > mailto:cjmiller<AT SIGN>informed-solutions.com > Brookline, MA 02446 USA Registered 4D Developer > Providers of 4D and Sybase connectivity > http://www.informed-solutions.com > ------------------------------------------------------------------------------------------------ > This message and any attached documents contain information which may be > confidential, subject to privilege or exempt from disclosure under applicable > law. These materials are intended only for the use of the intended > recipient. If you are not the intended recipient of this transmission, you > are hereby notified that any distribution, disclosure, printing, copying, > storage, modification or the taking of any action in reliance upon this > transmission is strictly prohibited. Delivery of this message to any person > other than the intended recipient shall not compromise or waive such > confidentiality, privilege or exemption from disclosure as to this > communication. > >> On Jan 17, 2017, at 7:52 PM, Timothy Penner <[email protected]> wrote: >> >> >> You plan to use 4D Server 64 bit to take advantage of more ram; makes >> perfect sense... but your curious if there is anything you need to know >> about 4D Write before switching to use 4D Server 64 bit (I assume this is >> for Mac since 4D Server 64 bit has been available for Windows since v12)? >> >> I can only think of the following restrictions: >> * 4D Write cannot run on 4D Server 64 bit for Mac, so don’t execute the >> commands on the server. >> * There is no problem using 4D Write on 32 bit Clients that are connected to >> a 64 bit Server, you just can't execute the commands on the Server >> >> Since it is just the 4D Server you are changing from 32 bit to 64 bit, then >> there isn't really anything else about 4D Write to be made aware of... >> Nothing else in regards to 4D Write is really affected when changing from 4D >> Server32 bit to 4D Server 64 bit. >> >> On the other hand, if you plan to swap to 64 bit Clients also, then you will >> need to handle the conversion of the 4D Write documents and 4D Write Areas >> prior to switching (as 4D Write is unavailable with 64 bit Client). > > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

