FWIW, I don't think the 64Bit Mac Servers support the old network layer....
dave On Fri, Apr 20, 2018 at 3:46 AM, Jeffrey Kain via 4D_Tech <[email protected]> wrote: > Paul - All versions continue to support the legacy network layer for 32 bit > applications and Windows 64 bit server. There’s no change here. > > The new network layer seems hugely improved in 16.3 HF2. We run a few > smaller servers (<30 clients) with no problems on this version. We haven’t > tried the 600+ user server yet as it’s such a huge task. > > Also, in v17 the legacy network layer is available in 64-bit apps if you > really need it. > >> On Apr 20, 2018, at 3:37 AM, Paul Lovejoy via 4D_Tech <[email protected]> >> wrote: >> >> Hi, >> >> We have been having some intermittent crashes with 4D Server, 150+ users and >> a 120gb database. We use “Execute on server” quite a bit and the release >> notes for 15.5 say a bug was fixed which could cause crashes with Execute on >> server. >> >> We’re preparing to go from v15.4 to v15.5 and it apparently only has the new >> network layer. We have had the legacy layer up until now. >> Is the new network layer ready for showtime now? >> >> >> Does anyone have any experience with that Execute on server bug and whether >> it was resolved with v15.5? > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: https://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** -- David Nasralla Clean Air Engineering ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

