From everything I've heard, the new architecture will be a huge step forward in performance, especially for larger deployments. There's no question that push is better than poll when you have thousands of processes trying to communicate (or not) with a server.
I'm really looking forward to flipping the switch -- I think it's really close in 16.3 HF2. -- Jeffrey Kain [email protected] > On Apr 21, 2018, at 7:21 AM, Paul Lovejoy via 4D_Tech <[email protected]> > wrote: > > What is spooky is that nobody seems to be 100% behind the ServerNet > architecture. This means that if we want 64 bit support, we have to go with a > potentially troublesome network layer. ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

