What is spooky is that nobody seems to be 100% behind the ServerNet architecture. This means that if we want 64 bit support, we have to go with a potentially troublesome network layer.
Paul > Le 21 avr. 2018 à 01:30, Timothy Penner via 4D_Tech <[email protected]> a > écrit : > > Hi Jeff, > >> I haven’t tried it yet, but I understand that the old network layer is >> available to all apps in v17. > > You may be on to something, but the documentation still says it doesn't work: > http://doc.4d.com/4Dv17/4D/17/Architecture-of-64-bit-applications.300-3743775.en.html > > Quote: " (*) With 32-bit versions of 4D Server (both platforms) and 64-bit > versions of 4D Server for Windows, you need to make sure that the ServerNet > network layer is activated on the server side, ***since the legacy network > layer is not available in 64-bit versions of 4D***. For more information, > please refer to the New ServerNet Network Layer (compatibility) section." > > I am checking with the team on this. > > -Tim > > > > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: https://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

