Hi John,

> The blog post refers to developer edition. Is it also true of a standard 
> version of 4D?

Developer edition is a license, Standard edition is a license.
Both editions use the same executable (4D.exe on Windows or 4D.app on Mac) with 
different features enabled at runtime depending on the license found.

The feature you are trying to use - launching multiple instances of the 
application - takes place prior to the license being checked, so I don’t see 
why it wouldn’t work with a Standard Edition license.

I honestly think the blog is referring to 4D Standalone/mono when it mentions 
4D Developer (as opposed to 4D Server).

Most importantly, are you using 32 bit or 64 bit?
* This feature is 64-bit only!

I know in the most recent responses (3:39 pm) you mentioned using v16R6 64-bit 
but in an earlier email (3:24 pm) you posted some paths that are using the 
Program Files folder (x86) folder:


> Anyone have any warnings with regard to using a duplicate of the 4D version 
> folder? For example...

>

>             C:\Program Files (x86)\4D\4Dv16.0

>             C:\Program Files (x86)\4D\4Dv16.0  - Copy

>             put a shortcut of  C:\Program Files (x86)\4D\4D v16.0 - 
> Copy\4D\4D.exe on the desktop.

So the paths above make it seem like you are using the 32-bit version of 4D 
v16.0 (not the R release, and not 64 bit); which does not have this feature.

-Tim



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