4D Tech mailing list wrote
> it seems the code
> CGEventPost(kCGHIDEventTap, e);
> cancels the pressed state of control, option, fn, command (but not shift)
> implicitly.
> I've changed the code to support a combination of modifiers.
> https://github.com/miyako/4d-plugin-virtual-key
> that said, it will not work in 4D.
> you can confirm that the event is sent correctly by calling DELAY PROCESS
> and focusing on another app.

Hi Miyako,

wow so fast. Thanks for your support.

You are right, it does not work with 4D. The char window opens only if I set
the focus outside of 4D and gets hidden when 4D is in foreground again.

So 4D should add the entry inside the edit menu like other mac apps.
And for windows 4d should call the "charmap.exe" from the edit menu

Thanks Armin

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