Why is 64 bit 4D not going to like it? Spaces are still allowed in method names.
You could also use animal__Module_Info (2 underscores) to keep it at the top. John DeSoi, Ph.D. > On Aug 19, 2019, at 10:38 AM, Chip Scheide via 4D_Tech <[email protected]> > wrote: > > This causes the 'module headers' to float to the top of the module > method list. > ex: > animal Module_Info > animal_a > animal_b > .... > > Again, 64 bit 4D is not going to like this. Ideas to solve this, or do > I just forego the ' module headers'? ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

