I have done a conversion from v13 - v16, as an experiment. I had no 
problems.
I did not run this for my users.
I did some, but not extensive testing.

as mentioned elsewhere there are a few things that I believe you can 
not resolve without a 32 bit version of 4D (PICTs) from inside 4D, and 
v17 is 64 bit only on windows (I believe).
SO you may want/need to go to v15 to resolve the PICT issue before the 
final conversion to v17.

If I am mistaken about the 32 bit/64bit part, or you are *SURE* you 
have no PICTs, then you should be able to do the conversion in one step.

On Tue, 8 Oct 2019 00:46:06 -0700 (MST), Peter.Burgess via 4D_Tech 
wrote:
> 
> In the thread circa October 2018, the suggestion seemed to be that while v17
> has a different architecture and is primarily object orientated, it will
> still accept and interpret v11 style language. Is this truly the case?
We have done so much, with so little, for so long;
We are now qualified to anything with nothing <sigh>
  - unknown
**********************************************************************
4D Internet Users Group (4D iNUG)
Archive:  http://lists.4d.com/archives.html
Options: https://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**********************************************************************

Reply via email to