I have done a conversion from v13 - v16, as an experiment. I had no problems. I did not run this for my users. I did some, but not extensive testing.
as mentioned elsewhere there are a few things that I believe you can not resolve without a 32 bit version of 4D (PICTs) from inside 4D, and v17 is 64 bit only on windows (I believe). SO you may want/need to go to v15 to resolve the PICT issue before the final conversion to v17. If I am mistaken about the 32 bit/64bit part, or you are *SURE* you have no PICTs, then you should be able to do the conversion in one step. On Tue, 8 Oct 2019 00:46:06 -0700 (MST), Peter.Burgess via 4D_Tech wrote: > > In the thread circa October 2018, the suggestion seemed to be that while v17 > has a different architecture and is primarily object orientated, it will > still accept and interpret v11 style language. Is this truly the case? We have done so much, with so little, for so long; We are now qualified to anything with nothing <sigh> - unknown ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************