I've been dealing with the same thing.  Uploading a zipped, built
application to a "pub" server.
I'd get different results testing on different machines.  It's said in this
thread, that ultimately the file is in a blob, and a blob needs contiguous
blocks of memory.  The state of memory could vary.  Another thread
mentioned 64-bit 4D is obviously better.

https://forums.4d.com/Post/EN/17791174/1/17800233#17800233

I ended up zipping things by folders, so I never had a file larger than 90
MB, and transferring 4D server to 4D server, all 64 bit.
Miyako also mentioned chunking the file into parts - I didn't try that.

Jim

On Wed, Dec 11, 2019 at 1:04 PM Jim Labos - infobase via 4D_Tech <
[email protected]> wrote:

> I seem to remember in the past there was a way to get the entire body and
> one
> would have to parse the contents in order to delineate the part that was
> the
> uploaded file.
>
> Also if you do a WEB GET VARIABLES you will get an out of memory error if
> the file is too large (413 - Request Entity Too Large) and the 2 arrays are
> empty. I just tried it with 637,939,648 bytes (637.9MB) and that is error I
> get on browser just before On Web Authentication is triggered.
>
> The problem is that I would not know beforehand what size of document the
> user will be uploading. That is why I am testing to see what the limits
> are.
> I was prepared for the default 2GB limit but I am encountering this wall at
> around 600MB.
>
> Last week I did a few tests and I think (I wasn't paying attention as I was
> just starting to dabble in the code.) I was able to do around 1.3GB. But
> like I said I can't be sure as I was just picking documents randomly as I
> tested the code.
>
> I am glad to see I am not the only one getting this result. If anyone has
> an
> explanation or solution I would certainly like to hear about it.
>
> Thanks
>
>
>
>
> -----
> Jim Labos - infobase
> --
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