I should have mentioned that.  I do have an ON ERR CALL running.  When in 
interpreted mode, it catches errors.  This does not seem to be occurring when 
compiled.  I would think that in the least it should present no standard error 
dialog due to the ON ERR CALL handling method.

I will try to temporarily upgrade to 17R6 and see what happens.  Thanks for 
your input.

On Sep 9, 2021, at 2:19 PM, John DeSoi via 4D_Tech wrote:

> I would setup an error handling method (ON ERR CALL) and use GET LAST ERROR 
> STACK and see if it provides more information. If you could update to at 
> least 17R6, you could use the Get call chain command to see exactly where the 
> error is.
> 
>> On Sep 9, 2021, at 11:05 AM, Eric Asadoorian via 4D_Tech 
>> <[email protected]> wrote:
>> 
>> Where would be a good place to start looking?  Has anyone had such an 
>> experience before?  Is there a way to identify more clearly what code is 
>> executing when the error appears?
> 
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