perhaps there is some database-related literature that would be helpful?
SQL is the closest analog i can think of.

- erik

On Fri May  5 12:33:48 CDT 2006, [EMAIL PROTECTED] wrote:
> 
> 
> On 5-May-06, at 10:22 AM, erik quanstrom wrote:
> >
> > has anyone considered a declaritive language for this sort of  
> > programming?
> > or are shaders too irregular for that sort of thing?
> 
> Certainly that's part of what we're considering at Neoptica.  Shaders  
> aren't nearly as irregular as I used to think they could be.
> We're working on GPU/SPU languages & synchronization mechanism that  
> let the user specify what (declaratively) and let us generate the  
> how.  But the literature is sparse, particularly in this domain.
> 
> Paul

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