perhaps there is some database-related literature that would be helpful? SQL is the closest analog i can think of.
- erik On Fri May 5 12:33:48 CDT 2006, [EMAIL PROTECTED] wrote: > > > On 5-May-06, at 10:22 AM, erik quanstrom wrote: > > > > has anyone considered a declaritive language for this sort of > > programming? > > or are shaders too irregular for that sort of thing? > > Certainly that's part of what we're considering at Neoptica. Shaders > aren't nearly as irregular as I used to think they could be. > We're working on GPU/SPU languages & synchronization mechanism that > let the user specify what (declaratively) and let us generate the > how. But the literature is sparse, particularly in this domain. > > Paul
