> Frans Bouma wrote:
> > Because the DX api is a COM api,
> 
> We're talking about the *Managed* DirectX API. So your entire 
> message doesn't make any sense.

        Erm, that api is a wrapper around DX COM. For the main logic it
calls into the COM objects. Try f.e. to decompile the Direct3D
BaseTexture methods in the managed api :).

        There is some managed code in hte managed wrapper, but it's
mainly maintenance code. Check for example the Matrix class in
Microsoft.DirectX.dll :) All math routines call directly into a dll.

                FB

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