According to Peter Scott:
> IMHO the real answer is that you need to design the code appropriately to
> the level of person likely to be looking at it, whether they be novice or guru.
I'd rather find "the simplest harmony between machine and idea"[1],
write it with reasonable attention to visual clarity, and move on.
[1] _The_Tao_of_Programming_
--
Chip Salzenberg - a.k.a. - <[EMAIL PROTECTED]>
"I wanted to play hopscotch with the impenetrable mystery of existence,
but he stepped in a wormhole and had to go in early." // MST3K
- Re: Perl in the News Mark T. Johns
- Re: Perl in the News Elaine -HFB- Ashton
- RE: Perl in the News Betsy Waliszewski
- Re: Perl in the News Mark Mielke
- Re: Perl in the News Adam Turoff
- RE: Perl in the News Stig Sj�berg (BCS)
- Re: Perl in the News Simon Cozens
- Re: Perl in the News Steven Lembark
- Re: Perl in the News Philip Newton
- Re: Perl in the News Peter Scott
- Re: Perl in the News Chip Salzenberg
- Re: Perl in the News Chip Salzenberg
- Perl in the news Elaine -HFB- Ashton
- Re: Perl in the news Simon Cozens
- Re: Perl in the news Elaine -HFB- Ashton
- Re: Perl in the news Chris Nandor
