On Mar 16, 2012, at 10:23 AM, William Conger wrote:

> Is there any instance, according to your theory, when something cannot be a
work
> of art?  If a person claims that everything they do --everything -- is a
work of
> art then how is art distinguished from anything at all.


One characteristic of art compared to "life" or "out there" is that a work of
art has an end, a limit, a termination. Not so, life. Works of art and other
kinds of representaitons have edges, boundaries, starting and stopping points
that are more sharply defined and observed than any analogous transition
points in "life out there." The defined edges enable the "rules" or protocols
of the work to supersede other rules (no one really dies in a movie or play,
for example, the artist's wife can have a green nose, and dragons breathe
fire). Games are very similar to works of art and less so to "life out there,"
in large part because games have limits and boundaries within which game-rules
apply (you can hit people in a game, e.g., but not in life under normal
dispensations).

Paintings end at the frame or edge of the canvas. Where does your field of
vision end? It's hard to say, because it's hard to look at the edge of you
visual field. You cannot turn your eyes to see it--it just ends--and when you
do turn your head or eyes, you see more. There is nothing more to the painting
(except maybe for a few inches that are covered by the frame, or a known or
suspected fragment that long ago was cut off--but those are irrelevancies).
Have you ever heard someone talk about a character in a novel or play as if
there were more to the character's life than what was seen or read? That kind
of speculation comes from the idea that there is much more to life, that life
goes on, that there is something on the other side of the door or around the
corner or next week. There is nothing like that in a work of art. If it's not
there, well, it's not there.

Yes, yes. Cage's 4:33 and all that ambient sounds stuff, or the kinds of
conceptual art that involve eliciting an on-going involvement of the audience
(or non-maker) that appears to prolong the temporal and spatial boundaries of
the work. But these kinds of works play at the edge between art and that other
stuff.

Art ends, life doesn't. Vita brevis, ars longa is a nice advertising slogan by
artist guilds and other proponents of the special, mystical, esoteric practice
called art. Life goes on, it is the stream that is never the same. But David
will always watch over Florence  holding his sling over his left shoulder.


| | | | | | | | | | | | | | | | | | |
Michael Brady

Reply via email to