Yeah, that is the future right there.

The high requirements on video gaming are due to a complete shift in the 
approach.
Instead of the local machine rendering everything, you are basically just 
throwing pure video at the end device.
All game processing is on the server end.

Games are the vanguard; the rest will follow suit.

Until you no longer have a computer in your house, it's just all streamed video 
from the cloud.

-----Original Message-----
From: Af [mailto:[email protected]] On Behalf Of Christopher Tyler
Sent: Friday, October 2, 2015 10:40 AM
To: [email protected]
Subject: Re: [AFMUG] And you thought gamers were grumpy about Latency Before

PlayStation 4 has been doing this for at least a year already, and I'd wager 
that the number of PS4 users on your network vastly outnumbers the Nvidia 
Shield users.

--
Christopher Tyler
MTCRE/MTCNA/MTCTCE/MTCWE
Total Highspeed Internet Services
417.851.1107

----- Original Message -----
From: "Nate Burke" <[email protected]>
To: "Animal Farm" <[email protected]>
Sent: Wednesday, September 30, 2015 4:59:06 PM
Subject: [AFMUG] And you thought gamers were grumpy about Latency Before

http://hothardware.com/news/nvidia-launches-geforce-now-game-streaming-service

No more Pesky Downloading games to your console, use the 'Netflix' of Video 
Games...

"To use GeForce NOW, you�ll need to meet a number of requirements. 
First, you�ll need an NVIDIA SHIELD Android TV, SHIELD portable, or SHIELD 
tablet (with the latest software updates installed) and a SHIELD-approved 5GHz 
router. The latest SHIELD Hub app from the Google Play store must be installed. 
And your broadband connection must offer download speeds of at least 12Mb/s. 
20Mb/s is recommended for 720p / 60 FPS quality, and 50Mb/s is recommended for 
1080p / 60 FPS. You must also have a 60ms or lower ping time to a GeForce NOW 
server, though 40ms or lower is recommended. "

I like how they refer to that as 'Broadband Connection' Sounds more like DIA to 
me, since it's continuous sustained traffic. I'm guessing buffering or caching 
video games doesn't work well.

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