There are a handful of companies doing this. I tried one when we talked about it last time. It was OK - much better than I expected - but there's no way I would say it's comparable, even from my minimal gamer experience.
Josh Luthman Office: 937-552-2340 Direct: 937-552-2343 1100 Wayne St Suite 1337 Troy, OH 45373 On Fri, Oct 2, 2015 at 2:01 PM, Mathew Howard <[email protected]> wrote: > Yeah, Sony has been doing something similar on the Playstations for awhile > now... but I've never heard of anyone actually using it. > > On Fri, Oct 2, 2015 at 11:39 AM, Christopher Tyler < > [email protected]> wrote: > >> PlayStation 4 has been doing this for at least a year already, and I'd >> wager that the number of PS4 users on your network vastly outnumbers the >> Nvidia Shield users. >> >> -- >> Christopher Tyler >> MTCRE/MTCNA/MTCTCE/MTCWE >> Total Highspeed Internet Services >> 417.851.1107 >> >> ----- Original Message ----- >> From: "Nate Burke" <[email protected]> >> To: "Animal Farm" <[email protected]> >> Sent: Wednesday, September 30, 2015 4:59:06 PM >> Subject: [AFMUG] And you thought gamers were grumpy about Latency Before >> >> >> http://hothardware.com/news/nvidia-launches-geforce-now-game-streaming-service >> >> No more Pesky Downloading games to your console, use the 'Netflix' of >> Video Games... >> >> "To use GeForce NOW, you�ll need to meet a number of requirements. >> First, you�ll need an NVIDIA SHIELD Android TV, SHIELD portable, or >> SHIELD tablet (with the latest software updates installed) and a >> SHIELD-approved 5GHz router. The latest SHIELD Hub app from the Google >> Play store must be installed. And your broadband connection must offer >> download speeds of at least 12Mb/s. 20Mb/s is recommended for 720p / 60 >> FPS quality, and 50Mb/s is recommended for 1080p / 60 FPS. You must also >> have a 60ms or lower ping time to a GeForce NOW server, though 40ms or >> lower is recommended. " >> >> I like how they refer to that as 'Broadband Connection' Sounds more like >> DIA to me, since it's continuous sustained traffic. I'm guessing >> buffering or caching video games doesn't work well. >> > >
