With a tower guy, someone has to carry the liability insurance, and if he’s an 
employee, substantial workmans comp insurance.  This is partly why a tower work 
company will charge you $85 per hour plus drive time for a “$12 guy”.  Just 
make sure if you use a contractor, that he actually has the required insurance. 
 Your insurance company may check this if they do an audit.


From: Josh Reynolds 
Sent: Thursday, March 10, 2016 11:26 AM
To: [email protected] 
Subject: Re: [AFMUG] Yearly cost of a full time employee

I would recommend a quality aged scotch.

On Mar 10, 2016 11:23 AM, "That One Guy /sarcasm" <[email protected]> 
wrote:

  our 12 dollar guy is moving on, his primary responsibility is 
infrastructure/tower work and backup installer.  
  We have an option of going with a subcontractor thats got value

  outside of a contract he will give use a 12 man hour day for around 850 per 
day, inside a contract we can bring that cost down dramatically as long as it 
is a use it lose it time based contract of around 30 12 man hour days per year.

  Realistically, I get maybe 12-20 hours labor time out of our 12 dollar guy 
per week, and the subcontractor can do the 20 hours in the 12. I even 
subcontract to him myself on the side, and I like the guys he crews. If I give 
them a clear scope of work, i dont question it will be completed the way I want.

  Im already prebuilding the majority of anything that goes out here in the 
shop, the 12 dollar guy just hangs and pulls cable for the most part or calls 
in while n site and I walk him through maintenance or whatever.

  Im just trying to decide whether or not to recommend hiring a replacement. 

  There is alot of lost value with his exit, but its lost anyway regardless of 
whether we rehire. I have to train the replacement on anything that was of 
value like i did with this guy.



  I cant count on the installer to man up and pick up the slack, its not even 
an avenue thats worth a time investment.


  The way I look at it, since we do have a trustworthy subcontractor, I would 
rather see the expense of an hourly guy applied to growing than to paying 
another mope to sit idle most of the time. It puts a heavier load on me because 
I would have to start climbing towers again, but we are on so few towers its 
negligible and I will have to pick up all the unschedulable work which will 
push my day to day back into the evenings, but that might be a good thing since 
it will cut into my alcoholism time and preserve my liver.



  In you guys experience, in this case what would you recommend? My thoughts 
are as above while keeping our eyes open for a value add guy to put on the team 
if we find one, like if jaime decided to move up here and take a little paycut, 
might even be able to get the boss to go up to 12.25 for you jaime



  On Thu, Mar 10, 2016 at 9:32 AM, Chuck McCown <[email protected]> wrote:

    +1

    From: Adam Moffett 
    Sent: Wednesday, March 09, 2016 7:20 PM
    To: [email protected] 
    Subject: Re: [AFMUG] Yearly cost of a full time employee

    Yeah I was gonna say double was the rule of thumb I was given.



    On 3/9/2016 9:15 PM, Paul McCall wrote:

      Multiply by 1.8 to 2.0 depending if there are benefits.



      From: Af [mailto:[email protected]] On Behalf Of That One Guy /sarcasm
      Sent: Wednesday, March 09, 2016 9:08 PM
      To: [email protected]
      Subject: [AFMUG] Yearly cost of a full time employee



      If you have a 12 dollar an hour guy, what's the overall cost of that 
employee in real dollars on average annually? I assume it varies by state, and 
incidental benefits. But straight wage and average secondary costs with no 
benefits. Is there an employer calculator out there for this sort of thing?







  -- 

  If you only see yourself as part of the team but you don't see your team as 
part of yourself you have already failed as part of the team.

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