Mike: No reply.

We did. You didn't listen. That's why you're getting the dismissive attitude 
that has you so frustrated. When a working system is built we'll be able to 
show you which ones we settled on. Until then, we can all see that there's a 
wide range of choices, and you can't see any. This isn't going to change no 
matter how much either side argues their points. Can't we please drop it 
already? We get that you think we're all idiots. We disagree with you. You have 
no evidence at all to back up your claim. We have no evidence at all that is 
satisfactory according to your ludicrous standards. But we are actually busy 
learning what will work and what won't by *trying*, so we'll eventually find 
out the real answer, regardless of who is right. Until then, there's no further 
point in this conversation. If you persist, all I can say is, have fun 
preaching from your armchair. No one is going to listen because you have never 
tested or honed your theory with real world experience.



-- Sent from my Palm Pre
On Oct 26, 2012 3:11 PM, Mike Tintner <[email protected]> wrote: 





Todor: my thinking machine 
is supposed to categorize them and give them a name without supervision, also 
to 
design any "infinitely varied blah-blah never ending" new kinds of chairs,
I even 
have explained how it works. However I just note for the ones who does get
generalizing - they will seem as "radically new, novel elements, blah-blah" for 
ones who don't understand generalization. In essence, their "chair-defining" 
properties would be the same, otherwise apparently they wouldn't be 
recognizable 
as chairs, except in - as mentined - arbitrary labeled sets, which are randomly 
labeled.
 
Challenged to explain what are the 
uniform blocks  - or elements – or semantic net units - of a chair, Todor, 
PM and Aaron, have all responded in the same “essential” 
way.
 
“My machine will do 
it”
“My program will do it – it’ll 
learn how”.
 
How will the machine/program do 
it? What are the blocks they will identify? 
 
No reply.
 
.Instead: How could I possibly be so stupid as not to 
understand what they have said? So cussed? So 
have-to-be-right?
 
What are the blocks 
again?
 
Oh that Mike, he has to be right, 
he can’t listen – there’s no point in explaining anything to 
him.
 
What did you say were the 
blocks?
 
God this man is impossible... 

 
Etc. etc..
 
It’s quite possible that never in 
history has there been a would-be (but not actually) creative field that 
has  been populated by such  a phenomenal percentage of bullshitters. 
It’s not just you guys – it runs through the field, and extends to the highest 
echelons present and past.
 
If there are blocks, or elements, 
to a chair – or any concept, period - you can draw them. 
 
You ain’t drawing 
them.
 
To paraphrase Feynman: if you 
can’t explain it simply, you almost certainly don’t understand 
it.
 
When you try and draw the blocks, 
if you ever try and draw them, you’ll realise there are none. (And you might 
just begin to understand the formal beauty of blobs and 
patchworks).
 
 
 
 


 

From: Todor Arnaudov 
Sent: Friday, October 26, 2012 8:13 PM
To: AGI 

Subject: Re: [agi] The Fundamental Misunderstanding in AGI [was 
Superficiality]
 

@Aaron,


>Just 
give up, Todor. It doesn't matter if you're right or wrong. He's taken a stance 
that won't let him think he's wrong, even when he is. He'll re-
>interpret what 
you've said to something else so he can pick it apart. He'll change the subject 
when he can't come up with a good argument. He'll 
>directly 
contradict the truth by denying you've done/said something you just did, or by 
relabeling it as something entirely different. He doesn't want 
>to find 
the truth; he wants to convince you he's already found it. He doesn't realize 
that there's a trade-off between feeling right and being right -- that 

>the 
humility to recognize your own failures and shortcomings as such is the very 
thing that makes you able to overcome them. It's more important to 
>him to 
look right than to actually be it.


Thanks for 
the advice... You are right, and I always give up, then give another shot. :X I 
guess I'll give up in this iteration in a bit... :)


Mike:>Wherever you look in the natural world, you DON’T 
see uniform blocks – you see groups of irregular, individual BLOBS – indeed 
PATCHWORKS of blobs – >rocks, earth, cells, tissues, living bodies, 
they’re all made of blobs, not blocks..


Todor:
 
Have you ever heard of "particle physics", atoms, protons, neutrons, 
electrons, quantum physics, quants. A "blocks" means a "building blocks". Yes, 
in nature there are more of spheres than rectangles or cubes, it's a simpler 
form, requiring less variables to define, but it's a "building block 
either".
 
The  first *known* hypothesis for the atoms is made thousands of years
ago, it's possible that people thought that tens of thousands years ago.
 
What physics discovers is that world is ultimately made exactly of uniform
"blocks", having absolutely identical properties. 
 
Mike:>Science always makes mathematically simplified 
models of the world. What you’re arguing is equivalent to saying Newton’s 
calculus proved that curves are made 
>of rectangles. 
They’re not – that’s a useful and brilliant formal simplification – in 
fact, translation.


Todor: BTW, you're repeating 
a philosopher I've been arguing a decade ago, he was blaming science for 
"simplifying things" - well if you can understand things and can predict their 
behavior, you "simplify" them. If you cannot understand, you take is a whole 
and 
just copy it. Yet the ones who don't understand it (and can't simplify it in a 
workable fashion) cannot really understand the "simple things". Please design 
for me a simple digital computer, say equivalent of an Apple][, or not that
complex, let it be like Whirlwind. Those kind of "simplified" concepts are
simple only in theory, and if taken out  of their complex and real 
application.
 
Yes,  "curves" and integrals are simplifications, the real world is 
made of bosons and fermions, of 10E+3894938493 particles - so how should you 
process it like that? How do you process electrons or quarks, and does your
retina or brain knew initially what an electron is?
 
"Curves" are just images on your retina, or sequences of neuronal 
activities when touching objects etc., and maths allows if you know some 
measures of those curves (in terms of the sensory matrices) to predict 
(compute) 
some other measures, which are not directly observable by the regular sensory 
matrix.
 
 

Mike: >Rational technology INVENTED uniform blocks – it 
was one of the greatest, most imaginative inventions in history – and you 
“block-heads� think they 
>*discovered* them -  bricks, for example, and perfect 
rectangles, you think,  *always* existed. Nonsense.


Todor:


Your notion of "imaginative" is pathetic, 
perhaps you think this is "the most imaginative art" are the rectangles of
Malevic:http://en.wikipedia.org/wiki/File:Malevich.black-square.jpg
 
The uniform blocks, especially triangles or rectangles 
are the less imaginative (the easiest, the simplest - I've explained this 
before), and Universe is built of uniform blocks,  nature at larger scale, 
seen with naked eye either: insects 
(see a bunch of ants from the above), their eyes; bees's cells, nails, hair, 
grass; sand (!), leaves, fingers, 
eyes, trees in a forest; animals from the same species - see a flight of 
sparrows from a distance, or a pack of wolves, or look at the stars or the
planets; humans either. 


Connect 4 points and you get a "rectangle", try to build 
a house with the fewest possible number of walls/parts and you get first a
triangle, then make a compromise and use 4, which will give you twice the area 
for a small overhead - and there you go, that's a rectangle/tetragon. Why 
trying 
to do it with the fewest number of elements? Because it's a hard work, you get 
tired, have to hunt, to walk around in a search for food etc. That's why one 
would search for the simplest solution at the moment.


Is it clear now how it can be "invented" from scratch, 
how that "new element" can be created... Of course, for humans who cannot 
generalize it, that's not rectangle, these are just "trees",  they are 
"not 
uniform", "don't have exact dimensions" (in pre-stone age - right) etc., 
You reason so, because you cannot get 
the meaning of "generalization" and "resolution".
 
For example, let's see "the greatest 
invention" - the wheel. Well, who said it's so great? It's absolutely 
trivial!
 
Have you ever looked at the sky? In the stone 
age there wasn't TV or light bulbs, so you were supposed to see the moon and 
learn what a circle is from the very early age.
In fact you learned even without the moon - 
have you seen your mother's eyes? They are circular, they have several circles, 
they are even spherical. Humans have probably seen the eyes of dead mammals
either.
 
The moon is a "wheel", the eyes are wheels, 
they roll. The trees are also circular and can roll. There's nothing ingenious 
in "inventing" the wheel.
 
The problem is that modern people usually have 
a hard time thinking in terms of the context of the inventions - first they
don't realize all those examples of wheels, and second they don't realize that 
the wheels require roads. 
 
How would you use a wheel for travelling, if 
you're surrounded by a dense forest and all around is muddy? For the wheel to 
make sense, roads are needed, or a dry place with flat areas where the 
wheels/cut stems of trees could roll. In case of trees - you must have 
technology and energy to cut trees that are big enough, and to slice or "delve" 
them to make wheels, or to have technology to dry and bend wood and connect
pieces in order to make discus etc., and also have the energy to cut enough
trees to make a road etc.
I.e. the wheel itself is not the problem, the 
other technological difficulties are. 
 
Also you must have horses or other strong 
animals (first they had to be domesticated) to drive such heavy clumsy and
probably not quite circular wheels (having a lot of friction), otherwise they 
are useless for transportation - not surprising that the first wheels were used 
for making pottery(?).
 
Mike>The problem of AGI is always – if we’re talking 
formally, quasi-mathematically – to deal with blobs and patchworks of 
blobs.
>But 
obviously, this kind of discussion is too high-falutin’ without examples, and 
specific analyses.


Todor:
 
A bullshit, I've analyzed 
your "blobs" too, and give more than explicit examples and 
analyses.
 
Mike:>The general point is: you have not and will not show any uniform 
blocks to underlie those chairs, or the concept of CHAIR – or **any concept 
period**.  


In fact I already have shown 
the uniform blocks of the concept of "chair", regarding your last "blobs" - 
sure - those are not 
chairs - "coma". They are "chairs" only in your head, because you say they are 
chairs or because you have copied them from images labeled as "chairs". In fact 
it's just 2D black-white image - "exclamation sign", you can label any thing as 
a "chair", in fact it's just an image, in this case the rest is arbitrary 
label. 



The "blobs" 
on that particular image can be represented exactly in the resolution of this 
image as very simple functions - that means if using those functions the same 
looking "blobs" can be redrawn at another place, and by adjusting or 
transforming their free variables they can be drawn as bigger, smaller, 
inclined, rotated etc. If one see those and the other "blobs", and asked, he'll 
recognize them as similar.


As of the real (3D) chars - I take the challenge, my 
thinking machine is supposed to categorize them and give them a name without 
supervision, also to design any "infinitely varied blah-blah never ending" new 
kinds of chairs, I even have explained 
how it works. However I just note for the ones who does get generalizing - they 
will seem as "radically new, novel elements, blah-blah" for ones who don't
understand generalization. In essence, their "chair-defining" properties would 
be the same, otherwise apparently they wouldn't be recognizable as chairs,
except in - as mentined - arbitrary labeled sets, which are randomly 
labeled.
 
"Concepts" live in your head 
and in mind, in the real world yes, there are no "concepts", but mind cannot 
operate mentally with the real world, it can operate only with concepts derived 
from its sensory matrices space, and the sensory matrices are finite, 
"rectangular", "circular", "uniform" etc.


Much more 
objective elements are "the particles" and measures based on their properties; 
if you prefer "wave functions", "number of hydrogen atoms diameters" etc.  
but unfortunately for your point, these measures seem to be exactly uniform, 
regular etc.


Besides 
that  brain or any system except the original Universe cannot process them 
at their original resolution. The experience have shown - brain or a machine 
don't have to model them at their original resolution, a TV with a low 
resolution or a video of 320x240 or half this is enough to see a lot. 
The mathematical physical models work 
ever finer (and their resolution grows, though), i.e. they produce correct
predictions.
 
Mike:>If anyone wants to 
talk specifics and analyse forms as I did, I’m delighted. Vague 
generalisations alone don’t cut it.
 
You did what??? Yes, "vague" 
generalization that you can't get don't cut for you, it will "cut" your 
bullshit 
when we do create the thinking "terminators" to finish your confusions. (Relax, 
just the confusions.)
 
 


--- 
Todor "Tosh" Arnaudov ---

-- 
Twenkid Research:  http://research.twenkid.com


-- 
Self-Improving General Intelligence Conference: 
http://artificial-mind.blogspot.com/2012/07/news-sigi-2012-1-first-sigi-agi.html


-- Todor Arnaudov's Researches Blog: 
http://artificial-mind.blogspot.com
 


  
  
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