Derek:
Do you think a normal computer is capable of AGI, in theory (meaning, if 
programmed properly) or not?


Yes.Yes. Yes. Yes. Yes. Yes.Yes.Yes. Yes. Yes. Yes. Yes.
Yes.Yes. Yes. Yes. Yes. Yes.Yes.Yes. Yes. Yes. Yes. Yes

I have said this an awful lot before.

And if you’d read earlier exchanges with John, you’d know that Deutsch and I 
agree on several points. 

The only real point of discussion here should be : what ideas have you got for 
how a generative form (formulaic/algorithmic/iconic/ idea-l/ whatever ) of any 
kind is going to solve the problem of AGI – be creative unlike narrow AI progs  
– and deal with ( i.e. produce/recognize/conceptualise/handle)  *new* diverse 
forms/ objects (as per Hofstadter’s example of A fonts)?

Ben has just done yet another QED of how he will not look at or discuss the 
problem. Hofstadter has at least addressed the problem, but he has no solution 
at all. You’re more open, but in the final analysis you’re not contributing 
anything either.

Just making broad prescriptions – incl., essentially that people must “keep the 
Turing faith” -  is avoiding the real work of dealing with the problem.Let’s 
have some ideas.

P.S. You, like nearly everyone here, seem to be ignorant of a basic truth of 
major creative/inventive advances and the general history of technology  – the 
existing paradigm is *always* shattered. Clinging desperately to it helps no 
one.
From: Derek Zahn 
Sent: Tuesday, January 15, 2013 1:29 AM
To: AGI 
Subject: RE: [agi] The Vast Field of Cultural Icons

Mike, I cannot understand what you are trying to say.  Do you think a normal 
computer is capable of AGI, in theory (meaning, if programmed properly) or not?


--------------------------------------------------------------------------------
From: [email protected]
To: [email protected]
Subject: Re: [agi] The Vast Field of Cultural Icons
Date: Mon, 14 Jan 2013 21:22:54 +0000


Derek:
If they[concepts] are to be implemented on computers at all, this has to be the 
case: computers run [algorithmic] programs!


A characteristic feature of a person’s executing some goal-directed activity is 
that the program may be of a nonalgorithmic nature.The difference between 
algorithmic and nonalgorithmic programs (or prescriptions) is that the first 
determine the corresponding operations unambiguously and completely, whereas 
the second do not. For example, to facilitate a problem-solver’s search for a 
solution , the instruction “ find an analogous problem” is nonalgorithmic, 
whereas the instruction “check whether the number ends in 5” is algorithmic.
Instructional Design Theories and Models: An Overview of Their Current Status
 By Charles M. Reigeluth

“A classical computer, notes [Richard] Feynman, can never simulate nonlocality 
(…) Thus, if
nonlocal information processing exists in humans, it is one of our 
nonalgorithmic programs
that a classical computer can never simulate”  Goswami
There are rules of programming!
Derek Zahn

Hell, there are no rules here - we're trying to accomplish something. 
Thomas A.Edison 

[and reread the Deutsch essay]



From: Derek Zahn 
Sent: Monday, January 14, 2013 6:51 PM
To: AGI 
Subject: RE: [agi] The Vast Field of Cultural Icons

Mike,

The place you end up arguing with the members of this list is kind of silly.  
By saying that math, formulas, algorithms, are inadequate for AGI, you are in 
fact claiming that AGI on normal modern computers is impossible, since that is 
how they work.  If that is really what you mean, then please stop pestering 
this list; the possibility of such (or I suppose a concrete buildable 
alternative that is spelled out) is kind of a prerequisite.

I suspect, though, that you are not really claiming this but for some reason 
are stubbornly unwilling to grant that point, so it is round and round in 
circles.  I suspect you are really saying that mathematical formulae or 
predefined algorithms are inappropriate representational formalisms for 
creative, general, thought.  You might get pushback still on that point, but 
not quite as much.  

For example, one could say that although "algorithms" or logic rules or 
whatever form a base computational layer of an AGI mind, the representational 
strata for concepts, or iconic imagetastic schemata, or whatever, exist in some 
sense at a higher level of abstraction.  If they are to be implemented on 
computers at all, this has to be the case: computers run programs!

I believe that Ben has phrased it in a similar way... that conceptual and 
creative thought in Novamente occurs in the dynamic interaction of simpler 
mechanical processes.

The debate should be about both what the "real" substrate for creative though 
should be (that does not look like the computer code used to implement it) and 
how to realize it on top of actual algorithmic computation devices.

Derek Zahn


--------------------------------------------------------------------------------
Date: Mon, 14 Jan 2013 11:39:58 -0500
Subject: Re: [agi] The Vast Field of Cultural Icons
From: [email protected]
To: [email protected]



yes, and because we do not currently know the precise layout of its cells, the 
brain is not made of cells... 

and because we do not know the precise layout of the water molecules in the 
ocean, it is not made of water, but rather of cosmic consciousness-stuff ;p

...

the formulaic processes for generating thoughts from elementary mathematical 
patterns are very complex, as are the processes for generating the ocean from 
water molecules, and the brain from neurons, etc. etc.

I have written a lot about how thoughts are generated, including irregular 
forms, but you are too technically illiterate to understand or intelligently 
discuss them ... alas...

ben g

On Mon, Jan 14, 2013 at 11:33 AM, Mike Tintner <[email protected]> wrote:

  So Ben it should be no problem for you to explain how these theories 
generate/ coimputer diverse fonts.

  I suggest you haven’t the slightest clue – and nor would anyone else – and 
this is a total timewaster.

  The paper linked OTOH does represent an attempt to engage computationally 
with the problem of how algos might or might not generate diverse fonts/forms. 
Any comments on that?
  From: Ben Goertzel 
  Sent: Monday, January 14, 2013 3:58 PM
  To: AGI 
  Subject: Re: [agi] The Vast Field of Cultural Icons

  According to the current understanding of nearly all scientists, the 
diversity of real world objects are generated by physical processes, which seem 
well described via a combination of the Standard Model & General Relativity 
theory

  But both of these theories are math theories, arbitrarily closely 
approximable via computer programs... (though to simulate the whole universe 
via a computer would require a very large computer program on a very large 
computer)

  So yeah...

  ... ben

  On Mon, Jan 14, 2013 at 10:53 AM, Mike Tintner <[email protected]> 
wrote:

    Totally irrelevant, no, Ben? 

    Are you suggesting general relativity theory can be used to generate the 
endless range of diverse forms that comprise any real world class of objects, 
including classes of fonts, pace Hofstadter? Why not try string theory as well? 

    (Perhaps there’s a general irrelevance theory that could explain such 
points as you’re making?    )



    From: Ben Goertzel 
    Sent: Monday, January 14, 2013 3:02 PM
    To: AGI 
    Subject: Re: [agi] The Vast Field of Cultural Icons




    On Mon, Jan 14, 2013 at 6:56 AM, Mike Tintner <[email protected]> 
wrote:

      John:  So what are the formulaic processes for general object generation 
and recognition?




    http://en.wikipedia.org/wiki/Standard_Model


    http://en.wikipedia.org/wiki/General_relativity_theory

    ;)
    ben





      We’re making further progress IMO because we’re both looking directly at 
the problem. Ben (and Opencog) and the vast majority of AGI-ers won’t do that. 
I’m going to say more on this in a while, (including reframing the problem 
still more precisely),  but in the meantime, you & others might care to look at 
a specifically algorithmic consideration of the problem (in a form well-set by 
Hofstadter):



      Is there a Universal Image
      Generator?
      
https://researchspace.auckland.ac.nz/bitstream/handle/2292/3851/344cris.pdf?sequence=1



      The conclusion:



      “though this is an
      abstract result, it may have import for several areas in graphics that
      deal with compressible signals. In essence, new representations and
      pattern generation algorithms will continue to be developed; there
      is no feasible “super algorithm” that is capable of all things.”

      Comments?




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    -- 
    Ben Goertzel, PhD
    http://goertzel.org

    "My humanity is a constant self-overcoming" -- Friedrich Nietzsche

          AGI | Archives  | Modify Your Subscription   

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  -- 
  Ben Goertzel, PhD
  http://goertzel.org

  "My humanity is a constant self-overcoming" -- Friedrich Nietzsche

        AGI | Archives  | Modify Your Subscription   

        AGI | Archives  | Modify Your Subscription  





-- 
Ben Goertzel, PhD
http://goertzel.org

"My humanity is a constant self-overcoming" -- Friedrich Nietzsche

      AGI | Archives  | Modify Your Subscription   

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