Here are some jungle scenes - explain which are the structured parts

http://www.google.com/search?q=jungle+scenes&safe=off&hl=en&gbv=2&tbm=isch&tbo=u&source=univ&sa=X&ei=-8tuUar3LsK80QWS4oHgCw&sqi=2&ved=0CCwQsAQ&biw=1386&bih=693#safe=off&hl=en&gbv=2&tbm=isch&sa=1&q=photographs+jungle+scenes&oq=photographs+jungle+scenes&gs_l=img.3...9006.11057.0.11402.12.12.0.0.0.0.76.715.12.12.0...0.0...1c.1.9.img.UF4-NZMAlE0&bav=on.2,or.r_qf.&bvm=bv.45368065,d.d2k&fp=4f210fc72f3477e2&biw=1386&bih=693

You obviously know v. little robotics. I provided an extensive post on this sometime back quoting from many recent papers - the major point in dealing with unstructured environments is explicitly to deal with "novel" "unpredictable" objects.

You don't appear to be capable of much else here beyond abuse.


-----Original Message----- From: Alan Grimes
Sent: Wednesday, April 17, 2013 4:59 PM
To: AGI
Subject: Re: [agi] partial definition:

Mike Tintner wrote:
Alan,

Ever looked at robotics? If it's AGI-inclined, it's explicitly about "UNstructured environments"

IDIOT
IDIOT
YOU
ARE
AN
IDIOT!!!

Real environments are never less than partially structured. It is that
partial structure on which intelligence acts. The rest is meaningless.

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