AK: Intelligence is anomalous, it is not like building a hut first and a
100-story skyscraper later, it is more like building a 100 dimensional
skyscraper .

Cobblers. Please explain the 100 dimensions of how a slime mould - a real
AGI - solves the problems of negotiating a maze. These problems are not
complex. This is the nth example of how AGI-ers, having no philosophy of
intelligence, and the problems to be solved,  bury themselves in
n-dimensional waffle and "complexity."

Ditto an infant apparently does not begin by putting one brick haphazardly
on another, but by constructing a 100-dimensional Lego skyscraper. Which of
Ben's multiverses are you living in?


On 17 July 2013 09:12, Anastasios Tsiolakidis <[email protected]> wrote:

>
> On Tue, Jul 16, 2013 at 11:25 PM, Jim Bromer <[email protected]>wrote:
>
>> not worrying about writing something that would be scalable to adult
>> human level AGI.
>
>
>
> That's OK then, Matt is bound to make you honorary member of the "without
> actually accomplishing anything" club. Just joking.
>
> Of course all kinds of simple learning have been tried for decades, like I
> said mostly without the ambition to solve AGI, very often just to publish a
> paper (and as I've noted before a multitude of authors of interesting
> papers and dissertations ended up working in more or less unrelated
> fields). Jan above is right that a lot of engineering knowledge does come
> from simple exercises that we eventually discover if and how we can
> eventually scale - I should point out however that intelligence is
> anomalous, it is not like building a hut first and a 100-story skyscraper
> later, it is more like building a 100 dimensional skyscraper . But what may
> have been missed by a collective IQ of a million or a billion? I don't know
> but in my outline of RiskAI, an intellect that first and foremost manages
> risk in its environment trying to survive, I proposed a rather challenging
> starting point for AGI: real time intelligence! The basic idea is that risk
> becomes infinite if you are too slow, and then again you may always be too
> slow for some environments and activities, in which case you stay closer to
> your comfort zone where your reaction times are not a handicap, but still
> they would have to be relatively fixed and consistent.
>
> Now, Jim, this is a perspective that at least guarantees you that you
> don't fall in your complexity/recursive traps. Instead of coding learning
> first and waiting for a program to respond later, you first make sure the
> program responds, and then build learning around it. I am not going to lie,
> this can be quite an engineering challenge, and frankly I think it is an
> area that will see many breakthroughs, especially if you look at the
> "real-time ecosystem", for example FPGAs and HPC where you could be
> guaranteed very "thin" computing power like a million agents each running
> for some milliseconds. You can of course arbitrarily choose the response
> time on your hardware, even 10 minutes or whatever, but the idea is to
> stick to whatever limit you chose. Then you can always claim that some
> hardware engineering can speed your algorithm 1000x and make it suitable
> for ordinary environments.
>
> AT
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