Text seems brittle because it was tried and it did not work.  But neither did 
visual, robotic, or other sensor-based AGI.  If the brittleness criticism was 
based on a lack of substantial achievement in spite of the effort, then the 
brittleness criticism would have to be applied to all AGI modalities.  Of 
course knowledge that is gathered only through text is going to be brittle in 
the sense that it would not be able to achieve the range of understanding that 
human beings can achieve, but the use of cell phones or robotics are not going 
to create genuine human experiences either.
 
The only conclusion, based on the acceptance of a general lack of substantial 
advancement in the field, is that we do not have basic AGI because computers 
cannot achieve general intelligence or general intelligence needs even more 
advanced hardware than we have or there has been something important missing in 
AGI research.
 
Something that Bayesian enthusiasts never talk about in these discussion groups 
is how can a mostly independent learning system make the distinction between 
those kinds of situations where Bayesian methods can be used to combine 
different sources of data from those cases where different sources of weighted 
values can't be combined or have to be combined in a certain way.  The lack of 
discussion on this subject, which seems like a central issue to me, is 
indicative of a major gap in the basic theories of Bayesian AGI.  Of course a 
few people get this but so what.  If they have it figured out then they should 
be able to demonstrate it in an actual feasibility test, or at least explain it 
to their fellow Bayesians.
 
The lack of appreciation for simple AGI feasibility tests, especially since it 
is based on a belief system that you have to have it all figured out for it to 
be AGI, also shows that there is something missing in our basic AGI theories.  
I agree that the dismal history of the pronouncements that some interesting new 
theory in AI explained everything is pretty discouraging but that does not mean 
that there are not some simple theories that could be used as a basis for AGI 
and that there is not a simple process that could build AGI knowledge.
 
Jim Bromer
 
Date: Sat, 20 Jul 2013 01:26:50 -0500
From: [email protected]
To: [email protected]
Subject: Re: [agi] A Very Simple AGI Project


  
    
  
  
    On 7/16/2013 4:25 PM, Jim Bromer wrote:

    
    
      
      I would like to create an initial feasibility test,
        using a text-based IO, that would show the potential for
        intelligence across a broad range of subject matters (within
        that IO modality.)  I am not worrying about writing something
        that would be scalable to adult human level AGI.

         

      
    
    I think text is a brittle representation of an elastic reality.

    
      I believe that there has been something missing in
        AI/AGI.  Someone needs to show how one might create a good
        base for intelligently acquiring knowledge (ie using both
        rational and creative methods) which might be scaled up with
        some future computers system.  The sense that narrow AI can be
        pushed beyond human capabilities in certain human games that
        once seemed to demand higher general reasoning is a little
        unexpected and hard to understand without concluding that
        there must be some very basic AGI ideas that haven't been
        discovered.

      
    
    I think learning is about observing and recording scripts (sequences
    of observations and reactive actions) -> as memories and habits.

    

    Then we observe our context and follow a suitable script, yet we are
    free to change mid-script to another script if we observe that the
    context has changed. We can do this internally and call it planning.
    But we should still be free to change the planned script during
    real-world action.

    

    Possibly, there is a Bayesian selection of appropriate script.

    

    Play involves the exploration of possible scripts; sometimes we just
    throw our blocks in the air to see what happens.

    

    Anyway...

    

    Lately I've been thinking that putting AI on cellphones and tablets
    could assist the problem of exploring the real world and embodiment
    a bit... through the camera(s), gyroscope, microphone, and GPS. I'll
    wait for at least the third generation of google glasses and it's
    competitors before I endorse that... but that technology could be
    similarly helpful.

    

    And those are my thoughts for the month....

    

    -- Dimitry

  


  
    
      
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