On one or two occasions when taking photographs, my camera has gone
off accidentally, or I have eff'd up the settings -- but importantly
the result was better than what I had planned IF I had taken the
picture according to my intentions.  I had something in mind, and a
mistake altered the results.

Evolution.

Don't ignore accidental variation in what you consider creativity.
Evolution creates this way -- by mistake and random variation.  This
is a big part of Nature.  The entire field of evolutionary programming
is based upon random, accidental variations to get to a solution, or
put a different way, a new, novel solution is ~created~.    It is not
just our Mozarts in ivory towers doing the creating.  A lot of it is
just dumb luck.

On 11/29/13, tintner michael <[email protected]> wrote:
> PM:Your argument is Fallacious. There are many human musicians and music
> producers that "create" music
> withn a particular genre.  Country, Hip-hop, Pop, etc. These musicians are
> making "new" music within
> a particular genre.
>
> That in no way contradicts what I said. It is almost impossible for a human
> to produce a piece of music that is not creative - just as it impossible to
> build another rock wall, or produce another patchwork that is not new and
> different  from previous examples, with new kinds of musical elements/
> rocks/patches,  and therefore creative. Writing music like all human
> activities is intrinsically creative. One just has to realise here that
> "creative" here means of the incremental, everyday kind, not of the
> transformational, cultural kind - introducing any new kind of actions and
> objects.
>
> The point is that narrow AI/algos esp "Music programs" CAN'T do this -
> can't introduce any new elements - can't be sad to "write music" at all,
> merely to iterate predetermined variations on the music the *programmer*
> has chosen/written.
>
> And I'm sorry that you're telling us yet again that you are not interested
> in explaining how you or anyone else can meet the unsolved challenge of AGI
> - creativity.
>
>
>
>
>
>
> On 29 November 2013 15:48, Piaget Modeler <[email protected]>
> wrote:
>
>> Mike,
>>
>> Your argument is Fallacious. There are many human musicians and music
>> producers that "create" music
>> within a particular genre.  Country, Hip-hop, Pop, etc. These musicians
>> are making "new" music within
>> a particular genre and are very comfortable doing it, and very lucrative
>> as well. Then there are musicans
>> which combine genres as well.  These are all variations, within a genre,
>> and across genres.
>>
>> I think you have a basic meme running through your brain that says
>> "Computers can't be creative" and that
>> axiom is a the core of your inference processes.  You should extricate
>> (or
>> suspend) that premise if we're all
>> going to get anywhere.
>>
>> No one has to show you anything, it is you that must adapt to the reality
>> of the world.  The world model you've
>> mentally constructed is always in error,  and must be adapted to the
>> evidence that is all around you but which
>> you cannot percive.  "A system of assimilation tends to feed itself." ~
>> J.Piaget  This means you accept what you
>> are comfortable accepting and reject what you are used to rejecting.  But
>> it is you that must shift your biases
>> if you want to be truly creative and constructive.  Throw away your old
>> patterns of thought, your old assumptions
>> and try new premises for a change.
>>
>> ~PM
>>
>> ------------------------------
>> Date: Fri, 29 Nov 2013 12:47:14 +0000
>> Subject: Re: [agi] Composing music and other creative exercises
>> From: [email protected]
>> To: [email protected]
>>
>>
>> Steve,
>>
>> This is yet another example of AGI-ers delusions. Here's a music program
>> -music is creative - therefore the program is creative. It's not creative
>> at all.
>>
>> It's easier to think about this if we start with visual arts programs. By
>> your logic a "Mondrian" program - or we could equally cvonstruct a
>> Pollock
>> inblot program - is creative, because it gives you Mondrian variations.
>> Neither are/would be creative. They are "arts Lego kits" - sets of basic
>> abstract shapes, basic rectangles or inkblot lines for example  - on
>> which
>> they construct variations. And that's it. They can't add/create one new
>> shape. Period. They're just recipe variations. OLD recipes, OLD
>> [MondrianPollock] paintings. Nothing new here.
>>
>> Ditto music programs. "Improvisation" programs similarly construct a set
>> of variations on a "music Lego kit" - a set of basic musical notes,
>> chords,
>> refrains, whatever. And that's it. They can't add/create one new note,
>> noise, instrument. Period. They're just recipe variations. The use of
>> random numbers makes only a trivial and no real difference. OLD music.
>> OLD
>> C & W, rock, classical etc music.
>>
>> If they were creative, they would function like human composers -
>> it/musical AGI would be a WHOLE DIFFERENT KIND AND CULTURE OF PRODUCTION
>> -
>> a different kind of intelligent, productive activity.
>>
>> With rational, narrow AI you start with a fully specified formula/algo
>> and
>> produce something old.
>>
>> With human composers, you start with a brief (or they brief themselves) -
>>  "give me a rap song like Kanye's Bound about infidelity, but with
>> monastic
>> choral music instead, something like that..."
>>
>> Or "here's a nice refrain/chord - see what you can do with that..."
>>
>> And you produce something NEW, not old - even if the newness is at times
>> only a slightly different stew, collage - strictly "incremental" as
>> opposed
>> to "transformational"" creativity.
>>
>> In the arts, -   - you start with some form of IDEA/brief - ALWAYS - not
>> a
>> complete step-by-step formula-algo - (an algo for an algo). [And  THIS IS
>> EQUALLY TRUE OF  COMPUTER PROGRAMMING as distinct from finished programs
>> -
>> and scientific and technological creativity. The creation of new algos
>> always starts from ideas not other algos]
>>
>> That's the Woz Test - an AGI robot must be able to start with GO TO THE
>> KITCHEN   -   an  *****idea/brief***   -  not any kind of formula/algo.
>> Just the briefest outline. And then the robot will have to create a new
>> journey forged as it goes along in search of this new kitchen in this new
>> house, rather than reproducing a precise variation on some old journey,
>> as
>> a current factory robot would
>>
>> Neither you nor anyone else gets this - and I need to expand on it much
>> more fully.
>>
>> Creativity is a WHOLE  DIFFERENT KIND, LEVEL AND CULTURE OF PRODUCTION  -
>>   smart, high-level intelligence as opposed to the dumb, low-level
>> intelligence of algos./routines.
>>
>> AGI requires a 2nd computer revolution -  Turing introducing the
>> rational,
>> formulaic/algo process was the first. The second is the introduction of
>> the
>> IDEA-based machine/computer project.  - Project not process. An adventure
>> into new territory, not a foregone conclusion of a journey in old
>> territory.
>>
>> When you tell a real AGI robot, as you do with a human,
>>
>> - FIND THE KEY IN THAT ROOM,  PACK MY CASE,  CLEAR THE ROOM,  FIND BEN IN
>> THAT CROWD, MAKE COFFEE IN THE KITCHEN.
>>
>> you arre giving it a creative, outline brief and it has to work out the
>> details of that brief for itself, and come up with something - a journey
>> -
>> which will be new, even if only incrementally new as distinct from a
>> transformational new work of art.
>>
>> What are you doing, Steve, like every other AGI-er, when confronted with
>> the unanswerable challenge -
>>
>> SHOW ME A SINGLE ALGO THAT DOES OR COULD PRODUCE A SINGLE NEW ELEMENT
>>
>> is respond:
>>
>> "but algos are creative, aren't they, somehow, somewhere - they must be
>> -
>> please God let them be creative, because they're all I know..."
>>
>> No they're not - they're totally rational, totally dumb, totally "old".
>> AGI is going to be a computing REVOLUTION - the biggest thing since,
>> perhaps even bigger than, Turing. "Smart" computers/robots as opposed to
>> the "dumb" computers/robots we have at the moment. Computers with IDEAS
>> that can CREATE new courses of actions on their own, as opposed to
>> computers with algos that can only iterate old courses of action,
>> predesigned for them by human programmers. Independent machines not
>> puppet
>> machines.
>>
>>
>>
>>
>>
>>
>> On 28 November 2013 22:31, Steve Richfield
>> <[email protected]>wrote:
>>
>> Mike, et al,
>>
>> In the distant past I have worked with creative composers to create two
>> very different programs to compose music.
>>
>> The logic of these programs was more in deciding what NOT to do than what
>> TO do, so there was generous use of a random number generator, followed
>> by
>> logic that rejected most selections. A common situational challenge was
>> that there was no acceptable next note, so time to back up or start over.
>>
>> While this fit the "programmed" model you so like to reject, it ALSO
>> reflected the mindset of most composers. Sure there is an occasional
>> maverick who deviates from one of the many patterns, and in so doing
>> creates a new pattern, like switching between a major and a minor key in
>> mid-piece. However, people like these are in the EXTREME minority - about
>> as rare as malfunctioning computers, so you could run less creative
>> programs on many computers, and sometimes be surprised over what a
>> malfunction might bring.
>>
>> For a good discussion of these deviations, you might watch the
>> now-unfolding story aboutf the lawsuits over the piece *Blurred Lines*,
>> which is a highly creative piece that borrows from another piece, but in
>> ways that are so subtle as to probably NOT violate (present) copyright
>> laws.
>>
>> http://www.youtube.com/watch?v=yyDUC1LUXSU
>>
>> Apparently, creative music CAN be composed by an expert system designed
>> to
>> do that. The amazingly simple rules for such systems come from centuries
>> of
>> creative composers. Such a computer would probably NOT create these
>> deviations, but then again, neither do most composers.
>>
>> It appears that creativity comes at more than one level. A computer might
>> be able to solve all equations that people can now solve, but never push
>> back that frontier to solve equations that people can NOT now solve.
>> Similarly, a computer might be able to create music as good as a graduate
>> from a major music school, but never create the likes of *Blurred Lines*.
>> without something else first pointing in that direction, which is what
>> the
>> lawsuits are all about. Robin Thicke readily admits that he was actually
>> listening to Marvin Gaye's music as he was composing *Blurred Lines*,but
>> claims that *Blurred Lines* is NEW in ways that do NOT tread on
>> copyrights.
>>
>> My conclusion is that computers can now already be creative, but there
>> are
>> limitations that apply equally to most people. We CAN now program great
>> skill, but not yet program deviant genius.
>>
>> Any thoughts?
>>
>> Steve
>>
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