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Eliezer S. Yudkowsky wrote:
"I think I caught a glimpse of what non-evolutionary morality would be like. And what our world looks like from there. It's... really very, very, very sad. I don't think AGIs should play competitive games." Agree. I think Myst,
Riven, Exile [ http://www.cyan.com/links.ssi ]
would be a better training for an AGI than Sim City, Civilization 3, Alpha
Centauri and Black & White, or any competitive and/or combative game.
These games of Myst series are first-person
perspective games where your character is not identified in any way.
The individual components; the graphics,
animations, sound effects, music, story and puzzles all combine to make 'the
whole' a training experience. First of all, you have to learn about the way
these games work, understanding how they work and what they do is crucial if you
are to make any progress in this game. In fact the game, to some extent, forces
you into leisurely exploration as there are few immediate solutions to problems.
Sure you can push that lever, but it may be some time before you become aware of
what effect it has had. The more complex problems require you to visit many
locations, observe certain actions and learn and understand how the small pieces
of information you gather integrate into the scheme of things. You may
need to learn about the D'ni numbering system. The clues are all there
in what you see (and hear) around you, it's up to you to make the connections.
And you must have a ethics to arrive to the
*right* end. During the game you have to go ahead and to experiment, it is a
very good exercise for your imagination. What could an AGI imagine if it learns
"the D'ni Art" of linking books?
"Uru: Online Ages Beyond MYST",
would have a additional value: in this forthcoming online adventure an AGI would
be able to play with humans and alaso a Baby-AGI would have "the
opportunity to explore and interact with meticulously crafted
environments.
Uru is designed to
appeal to a broad audience and enable players of all skill levels and interests
to experience expansive ages of the Myst universe in a uniquely social
environment. Playing their own avatars, hundreds of thousands of players will
meet new people, all realistic impersonations of themselves, play games, solve
mysteries and embark on a voyage of discovery with friends. Players will be able
to customize their level of interaction with other players, choosing to play
alone, with small groups of friends or in areas where they can meet new
people."
cosmodelia
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- [agi] Emergent ethics via training - eg. game playing Philip Sutton
- Re: [agi] Emergent ethics via training - eg. gam... Jonathan Standley
- Re: [agi] Emergent ethics via training - eg.... Philip Sutton
- Re: [agi] Emergent ethics via training -... Alan Grimes
- Re: [agi] Emergent ethics via training -... Jonathan Standley
- Re: [agi] Emergent ethics via training - eg. gam... Eliezer S. Yudkowsky
- cosmodelia
