Bob Mottram wrote:


On 30/04/07, *Mike Tintner* <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:

    Best example  I can think of is William Calvin saying something
    like: "the conscious mind is clearly designed to deal with
    problematic decisions, where existing solutions won't work. The
    smartest mind is the one that can find the correct answer to those
    problems."    Well, that's a definite self-contradiction. There is
    no correct answer to problematic decisions, only a calculated gamble.



When dealing with probabilities there may be no single correct answer, but a variety of possible answers with probabilistic weightings assigned to them (the calculated gamble). For example, when you have a robot navigating around using its senses the raw sense data is always subject to some degree of noise or quantisation. Over time the exact same sensory input could correspond to multiple possible positions of the robot, but some will be more probable than others. The uncertainty in sensing and the movement of the robot can be modelled using mathematical curves called probability density functions. Much of the time the functions used to represent the uncertainty are gaussian ("normal") distributions, although this isn't always the case.
More generally, in problems of a very common type (possibly several different types) the optimal solution is computationally intractable, even when it is precisely definable. In such cases the practical choices are between "good enough", "almost optimal", and "not getting the answer in time to use it". "Good enough" is frequently so much quicker to calculate that it's the best choice for a quick reaction. "Almost optimal" generally requires careful analysis of the problem, which means that you had better have predicted that the problem was going to show up ahead of time. "Optimal" is generally a very poor choice, even for library code...though occasionally it is the best choice.

Well, reading this over it seems that "optimal" has been given a rather poor definition, when viewed in the context of these classes of problems, but that's the term used by my Linear Programming professor a few decades ago. Also note that "good enough" isn't defined, but has to be a judgment call in every particular case. A *quick* judgment call.

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