Yeah, we often try to get newbies involved with the AGISim open-source 3D
sim world project...

But that project is not yet mature enough to be friendly to anyone who is
not a pretty good programmer.  Just getting AGISim to compile, at the
moment, is kind of a bitch...

-- Ben

On 6/3/07, Bob Mottram <[EMAIL PROTECTED]> wrote:

One way in which you might be able to make use of many members who may
be interested in AGI but lack the background knowledge or programming
skills might be to develop scripting languages or IDEs which would
allow volunteers (payed or otherwise) to generate training scenarios
or evaluate test runs.  Those who are good coders but without much AI
knowhow could be put to work developing simulation environments, or
just generally improving the quality of animations or other stuff
which will add to the presentation.


On 03/06/07, Benjamin Goertzel <[EMAIL PROTECTED]> wrote:
> I will just note that this would make a project very difficult to
manage.

-----
This list is sponsored by AGIRI: http://www.agiri.org/email
To unsubscribe or change your options, please go to:
http://v2.listbox.com/member/?&;


-----
This list is sponsored by AGIRI: http://www.agiri.org/email
To unsubscribe or change your options, please go to:
http://v2.listbox.com/member/?member_id=231415&user_secret=e9e40a7e

Reply via email to