On 6/3/07, Bob Mottram <[EMAIL PROTECTED]> wrote:
One way in which you might be able to make use of many members who may be interested in AGI but lack the background knowledge or programming skills might be to develop scripting languages or IDEs which would allow volunteers (payed or otherwise) to generate training scenarios or evaluate test runs. Those who are good coders but without much AI knowhow could be put to work developing simulation environments, or just generally improving the quality of animations or other stuff which will add to the presentation.
I think there's a broad spectrum of talent out there that cannot be characterized easily, and they may be able to work on all aspects of AGI. For example, I can think of a "toy-level" AGI consisting of an NL interface dumping things into a KB and perhaps performing some reasoning as well. It may start as a seed to be improved upon, by tinkering and guided by theory. That's the type of collaboration I'm thinking of -- an environment that is like opensource, but with a more substantial chance of getting paid. Also, some others may want to try entirely different ideas, but similar in the "emergent" sense. YKY ----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/?member_id=231415&user_secret=e9e40a7e
