On 6/3/07, Bob Mottram <[EMAIL PROTECTED]> wrote:
One way in which you might be able to make use of many members who may
be interested in AGI but lack the background knowledge or programming
skills might be to develop scripting languages or IDEs which would
allow volunteers (payed or otherwise) to generate training scenarios
or evaluate test runs.  Those who are good coders but without much AI
knowhow could be put to work developing simulation environments, or
just generally improving the quality of animations or other stuff
which will add to the presentation.

I think there's a broad spectrum of talent out there that cannot be
characterized easily, and they may be able to work on all aspects of AGI.
For example, I can think of a "toy-level" AGI consisting of an NL interface
dumping things into a KB and perhaps performing some reasoning as well.  It
may start as a seed to be improved upon, by tinkering and guided by theory.
That's the type of collaboration I'm thinking of -- an environment that is
like opensource, but with a more substantial chance of getting paid.

Also, some others may want to try entirely different ideas, but similar in
the "emergent" sense.

YKY

-----
This list is sponsored by AGIRI: http://www.agiri.org/email
To unsubscribe or change your options, please go to:
http://v2.listbox.com/member/?member_id=231415&user_secret=e9e40a7e

Reply via email to