Ben,

I'd be looking for a totally different proof-of-concept for AGI. (I brought in 
Hawkins - not to rehash our arguments - because I consider him an example of  
good proof-of-concept practice).

I'd be looking for proof of higher adaptivity (to use Peter's term). If Peter 
Voss' Maze Explorer could, for argument's sake, find a totally new kind of path 
through the maze, or develop a radically new way of moving - in one way or 
other, fundamentally change the "rules of the game" - that would do for me to 
start with. And that, I think, would do for the world - and get comparable 
attention to what Hawkins got.  [Please don't hold me too closely to my 
definition of higher adaptivity - I would think you know essentially what I 
mean].

I'm only echoing what you yourself said:

"I believe I have a description of software that will do this, when
all the details are worked out ... but without a proof (mathematical or 
far better by demonstration!!), I realize this isn't
going to get anyone really excited..."

It takes a proof-of-concept or demonstration to get people excited - and, to 
repeat, it can be v. v. simple. People ARE excited even if still sceptical 
about Hawkins who has only demonstrated a kind of object recognition not AGI. 
  Ben: 
  Mike, putting together a demo of a machine learning system recognizing 
objects from simple line drawings would take me less than one month, using 
textbook technologies.  Not worthwhile.  Putting together a simple 
reinforcement learning system doing the same stuff as NM does in that fetch 
video would not take much more time than that either. 

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