On 10/3/07, Matt Mahoney <[EMAIL PROTECTED]> wrote:
[snipped parts of post agreed with]

> I think with a better understanding of this algorithm, that a visual
> perception knowledge base can be trained in a hierarchical manner, building
> from simple visual patterns to more abstract concepts.  Just not on a PC.

And it might be possible to demonstrate the algorithm doing minor
things on a PC, and thereby get funding to run it on more powerful
hardware. (Or by the time you have the algorithm working, a PC might
be powerful enough to do the job!)

Working with limited hardware is a handicap because of the things it
can't do; but it's a deeper and longer-term handicap when it trains us
into flinching away from considering those things, so that the limits
of the hardware we had at one time, become the permanent limits of our
minds - the history of AI is full of this, alas. It's important to
actively counter this tendency by aiming high. In other words, program
on the assumption you'll be running on a Blue Gene. By the time your
program is working, maybe you will :)

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