Vladimir Nesov wrote:

Generation of such abstract-description-based scenes can be a tedious
process at start, involving calculations 'by hand' on part of AGI, but
gradually through introduction of intermediate concepts this process
will become more intuitive and finally world model will be as flexible
as one directly obtained from vision. So, abstraction-based model can
be used as surrogate vision supply, results of which can be more
optimally reperceived.
I am against this approach because I think reasoning is only about pattern matching. Separate pattern matchers have to be reprogrammed to construct your models, so it is a waste of time. Abstract models are not affective.

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