Josh,

   Thank you very much for the pointers (and replying so rapidly).

You're very right that people misinterpret and over-extrapolate econ and game
theory, but when properly understood and applied, they are a valuable tool
for analyzing the forces shaping the further evolution of AGIs and indeed may
be our only one.

No. I would argue that there is a lot of good basic research into human and primate behavior that is more applicable since it's already been tested and requires less extrapolation (and visibly shows where a lot of current extrapoloation is just plain wrong).

But in the long run, slightly nicer programs can out-compete slightly nastier
ones, and then in turn be out-competed by slightly nicer ones yet. For
example, in a simulation with ``noise,'' meaning that occasionally at random
a ``cooperate'' is turned in to a ``defect,'' tit-for-tat gets hung up in
feuds, and a generous version that occasionally forgives a defection does
better--but only if the really nasty strategies have been knocked out by
tit-for-tat first. Even better is a strategy called Pavlov, due to an
extremely simple form of learning. Pavlov repeats its previous play if it
``won,'' and switches if it ``lost.'' In particular, it cooperates whenever both it and its opponent did the same thing the previous time--it's a true,
if very primitive, ``cahooter.'' Pavlov also needs the underbrush to be
cleared by a ``stern retaliatory strategy like tit-for-tat.''

Actually, I've seen this presented as a good clock analogy as well . . . . slightly nicer out-competes slightly nastier but once it hits a nasty enough program, it loses.

The true question is, how do you raise the niceness of *all* players and prevent defection -- because being the single bad guy is a winning strategy while being just one among many is horrible for everyone.

So, in simplistic computer simulations at least, evolution seems to go through
a set of phases with different (and improving!) moral character.

So why do so many people think evolution favors the exactly the opposite?



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agi
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