Hector....

you say

 In other words, there is nothing to do about AI or AGI but to look at the
> systems we have already around. I do think that any of those simple systems
> such as CA can achieve AGI of the kind we expect without having to do
> anything else! From my point of view it is just a matter of technological
> sophistication, of providing the necessary elements and interfaces to the
> real world and not of theoretical foundations or the reinvention of new
> algorithms. If the first is what AGI is focusing on, I think it is heading
> to the right direction, but it would be a mistake of the same kind to think
> of the AGI field as building AGI from a bottom-up approach than to think of
> the Game of Life as designed or engineered. Your term "AGI design" and
> "designing AGI" discourages me, though.
>

and I respectfully but radically disagree ;-)

I understand the appeal of this "artificial life" type approach to AGI, and
I do think it can conceivably work, but I doubt very very much it will be
the first approach to AGI to succeed.  I think the computational resource
requirements for that approach will be quite huge compared to other
approaches.

I think that an engineering based approach will succeed first, just as we
succeeded in building airplanes first, rather than evolving a birdlike
flying machine out of a prebiotic molecular soup...

What started this thread was a discussion on the OpenCog mailing list (
opencog.org) of a highly specific AGI design I've proposed called
OpenCogPrime... see

www.opencog.org/wiki/*OpenCogPrime*:WikiBook

thx
Ben



-------------------------------------------
agi
Archives: https://www.listbox.com/member/archive/303/=now
RSS Feed: https://www.listbox.com/member/archive/rss/303/
Modify Your Subscription: 
https://www.listbox.com/member/?member_id=8660244&id_secret=108809214-a0d121
Powered by Listbox: http://www.listbox.com

Reply via email to