Ben,

Obviously an argument too massive to be worth pursuing in detail. But just one 
point - your arguments are essentially specialist focussing on isolated 
anatomical rather than cognitive features, (and presumably we (science) don't 
yet have the general, systemic overview necessary to appreciate what would be 
the practical consequences to the rest of the body of, say, altering those 
isolated features like the clitoris - which, ahem, can, like everything else, 
no doubt, ideally, be improved). I am asserting a general, systemic philosophy 
that I applied to the whole of the human mind  -  and you have to stand back 
and look at its apparently crazy contradictions as a whole.

Just as you are in a rational, specialist way picking off isolated features, 
so, similarly, rational, totalitarian thinkers used to object to the crazy, 
contradictory complications of the democratic, "conflict" system of 
decisionmaking by contrast with their pure ideals. And hey, there *are* crazy 
and inefficient features - it's a real, messy system. But, as a whole, it works 
better than any rational, totalitarian, non-conflict system. Cog sci can't yet 
explain why, though, can it? (You guys, without realising it, are all rational, 
totalitarian systembuilders).
  Ben/MT:

    Ben:but, from a practical perspective, it seems more useful to think about 
minds that are rougly similar to human minds, yet better adapted to existing 
computer hardware, and lacking humans' most severe ethical and motivational 
flaws

    Well a) I think that we now agree that you are engaged in a basically, 
however loosely, humanoid endeavour (and thanks for setting out your thinking). 
But b) I disagree about those "flaws". My general philosophy which I keep 
stressing (& is perhaps v. v. loosely in parts in line with Richard's) is: yes, 
everywhere you look at the human system, you see what look like flaws. But, as 
a general principle, those "flaws" are actually great design when you 
understand the problems they are meant to deal with. 


  This is one of those misleading half-truths...

  Evolution sometimes winds up solving optimization problems effectively, but 
it solves each one given constraints that are posed by its prior solutions to 
other problems ...

  For instance, it seems one of the reasons we're not smarter than we are is 
that evolution couldn't figure out how to make our heads bigger without having 
too many of us get stuck coming out the vaginal canal during birth.   Heads got 
bigger, hips got wider ... up to a point ... but then the process stopped so 
we're the dipshits that we are.  Evolution was solving an optimization problem 
(balancing maximization of intelligence and minimization of infant and mother 
mortality during birth) but within a context set up by its previous choices ... 
it's not as though it achieved the maximum possible intelligence for any 
humanoid, let alone for any being.

  Similarly, it's hard for me to believe that human teeth are optimal in any 
strong sense.  No, no, no.  They may have resulted as the solution to some 
optimization problem based on the materials and energy supply and food supply 
at hand at some period of evolutionary history ... but I refused to believe 
that in any useful sense they are an ideal chewing implement, or that they 
embody some amazingly wise evolutionary insight into the nature of chewing.

  Is the clitoris optimal?  There is a huge and silly literature on this, but 
(as much of the literature agrees) it seems obvious that it's not.  

  The human immune system is an intelligent pattern recognition system, but if 
it were a little cleverer, we wouldn't need vaccines and we wouldn't have 
AIDS...

  We don't understand every part of the human brain/body, but those parts we do 
understand do NOT convey the message that you suggest.  They reflect a reality 
that the human brain/body is a mess combining loads of elegant solutions with 
loads of semi-random hacks.   Not surprisingly, this is also what we see in the 
problem-solutions produced by evolutionary algorithms in computer science 
simulations.

  -- Ben G







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