On Tue, Aug 26, 2008 at 12:09 AM, Terren Suydam <[EMAIL PROTECTED]> wrote: >Pleasure and pain are peculiar aspects of embodied experience - strictly >speaking they are motivators and de-motivators, but what actually motivates us >humans is the subjective feel ... >That's difficult to reconcile if you don't believe embodiment is all that >important.
Not really. We might be qualia-driven, but for our AGIs it's perfectly ok (and only "natural") to be driven by given goals. >question I would pose to you non-embodied advocates is: how in the world will >you motivate your creation? I suppose that you won't. You'll just tell it what >to do (specify its goals) and it will do it.. Correct. AGIs driven by human-like-qualia would be less safe & harder to control. Human-like-qualia are too high-level to be safe. When implementing qualia (not that we know hot to do it ;-)) & increasing granularity for safety, you would IMO end up with basically "giving the goals" - which is of course easier without messing with qualia implementation. Forget qualia as a motivation for our AGIs. Our AGIs are supposed to work for us, not for themselves. Regards, Jiri Jelinek ------------------------------------------- agi Archives: https://www.listbox.com/member/archive/303/=now RSS Feed: https://www.listbox.com/member/archive/rss/303/ Modify Your Subscription: https://www.listbox.com/member/?member_id=8660244&id_secret=111637683-c8fa51 Powered by Listbox: http://www.listbox.com
