On Sat, 13 Apr 2013, Tanner Swett wrote: > On Sat, Apr 13, 2013 at 7:19 PM, Kerim Aydin <[email protected]> wrote: > > Without the protection, wouldn't R105 allow them to make rules with > > power 0.1 (then manipulate them?) Where's the power-1 CANNOT? (Maybe > > I'm blanking on an obvious clause I should know about in another rule). > > "Where permitted by other rules, an instrument generally can, as part > of its effect, (a) enact a rule." That doesn't grant any powers to any > entity that doesn't already have them. Furthermore, Rule 2140 > prohibits entities with power less than 1 from modifying rules; > thoroughly established game custom states that Rule 105 does not > override this.
I was aware that no mechanism currently exists (so for the ISID part, I agree with you and scshunt). But in terms of explicit prohibitions, I don't see what in R2140 explicitly forbids rule modification below if the Rule is below power 1 (remember, this presupposes that the Dictionary bug continues to exist that allows the creation of Rules with power <1, so we're talking about hypothetical future rules of power 0.1). -G.

