This reads really clearly and I like it this way around. Minor edit:
capitalize the CAN and add to that sentence "if it would not reduce eir
EP below 0"? (Not sure if it's implied anyway, better safe than sorry?)
On Wed, 1 Aug 2018, Reuben Staley wrote:
> I believe this institutes a clear cause-and-effect. Please notify me if it
> doesn't, G..
>
> Title: Revamping movement v3
> AI: 1
> Author: Trigon
> Co-authors:
>
> Amend rule 2003 "Actions in Arcadia" by replacing its text with:
> Energy Points (abbreviated EP) is an untracked natural player
> switch.
>
> Players can eat a quantity of apples or corn. To eat is to pay a
> fee of the stated quantity to increase your EP by one for each
> apple and three for each corn.
>
> Players can force-feed another player a quantity of apples or
> corn. To force-feed is to pay a fee of the stated quantity to
> increase the EP of another player using the values given above.
>
> At the beginning of the week, each player's Energy Points switch
> is flipped to 0.
>
> Any player can perform any of the following actions by
> announcement:
>
> 1. move from one Land Unit to an adjacent Unit. This action
> decreases eir EP by:
>
> a. 1 if the their Land Types are the same or one is gray;
> b. 2 if their Land Types differ, neither is gray, and the
> destination is not Aether.
>
> 3. set the Land Type of a Land Unit which e owns to eir choice of
> either Black or White. This action decreases eir EP by 2.
>
> 4. set the Land Type of a Land Unit that is adjacent to the
> Entity's current location, is of type Aether, and is owned by
> Agora, to an alternating Land Type. This action decreases eir
> EP by 3.
>
> 5. set the Land Type of a Land Unit that is adjacent to the
> Entity's current location, is of type Aether, and is owned by
> Agora, to eir choice of either Black or White. This action
> decreases eir EP by 4.
>
> 6. set the Land Type of any Land Unit that is of type Aether and
> is owned by Agora, to an alternating Land Type. This action
> decreases eir EP by 6.
>
> 7. Stake a Land Claim on a specified Land Unit that is adjacent to
> the Entity's current location, is of type Aether, and is owned
> by Agora, if and only if e is active, has not staked a land
> claim in the current month, and has not won a land auction in
> the current or previous month. When e stakes a land claim, the
> unit's land type is set to the land type of eir choice, then is
> transferred to em, then e moves onto that unit.
>
> On 08/01/2018 11:05 AM, Corona wrote:
> > I'd prefer the shorter version ("I move to (x, y)), as that decreases the
> > potential for mistakes by automatically using the correct amount of
> > resources.
> >
> > On Wednesday, August 1, 2018, Kerim Aydin <ke...@u.washington.edu> wrote:
> >
> > >
> > >
> > > In adding the switch layer you need to put in a "by announcement"
> > > somewhere
> > > as it's no longer implied as it is with payments/fees.
> > >
> > > It's also a but unclear on cause and effect - do people decrease their EP
> > > to cause
> > > movement, or move and as a result have their EP decrease - This affects
> > > whether
> > > players have to specify the switch value when they move (ie do they say
> > > "I decrease my EP by 1 to move to (a,b)" or just say "I move to (a,b)"
> > > and have
> > > the decrease happen without mentioning it). Again this is something
> > > that's
> > > described elsewhere if it's a fee, but not for a switch-action (I think
> > > this will
> > > be clarified depending on how you add the by-announcement bit).
> > >
> > > On Tue, 31 Jul 2018, Reuben Staley wrote:
> > > > I added some more shorthand and made the changes suggested. Somehow I
> > > know
> > > > I've messed up something, though, so I'm not pending it just yet.
> > > >
> > > > Title: Revamping movement v2
> > > > AI: 1
> > > > Author: Trigon
> > > > Co-authors:
> > > >
> > > > Amend rule 2003 "Actions in Arcadia" by replacing its text with:
> > > > Energy Points (abbreviated EP) is an untracked natural player
> > > > switch.
> > > >
> > > > Players can eat a quantity of apples or corn. To eat is to pay a
> > > > fee of the stated quantity to increase your EP by one for each
> > > > apple and three for each corn.
> > > >
> > > > Players can force-feed another player a quantity of apples or
> > > > corn. To force-feed is to pay a fee of the stated quantity to
> > > > increase the EP of another player using the values given above.
> > > >
> > > > At the beginning of the week, each player's Energy Points switch
> > > > is flipped to 0.
> > > >
> > > > Any player can decrease eir Energy Points by:
> > > >
> > > > 1. 1 to move from one Land Unit to an adjacent Unit if their Land
> > > > Types are the same and the destination is not Aether;
> > > >
> > > > 2. 2 to move from one Land Unit to an adjacent Unit if their Land
> > > > Types differ and the destination is not Aether;
> > > >
> > > > 3. 2 to set the Land Type of a Land Unit which e owns to either
> > > > Black or White.
> > > >
> > > > 4. 3 to set the Land Type of a Land Unit that is adjacent to the
> > > > Entity's current location, is of type Aether, and is owned by
> > > > Agora, to an alternating Land Type.
> > > >
> > > > 5. 4 to set the Land Type of a Land Unit that is adjacent to the
> > > > Entity's current location, is of type Aether, and is owned by
> > > > Agora, to either Black or White.
> > > >
> > > > 6. 6 to set the Land Type of any Land Unit that is of type Aether
> > > > and is owned by Agora, to an alternating Land Type.
> > > >
> > > > 7. 3 to Stake a Land Claim on a specified Land Unit that is
> > > > adjacent to the Entity's current location, is of type Aether,
> > > > and is owned by Agora, if and only if e is active, has not
> > > > staked a land claim in the current month, and has not won a
> > > > land auction in the current or previous month. When e stakes
> > > > a
> > > > land claim, the unit's land type is set to the land type of
> > > > eir
> > > > choice, then is transferred to em, then e moves onto that
> > > > unit.
> > > >
> > > > On 07/31/2018 06:23 PM, Aris Merchant wrote:
> > > > > I'm sorry for my lack of clarity. The proposal currently says "Players
> > > > > can destroy one apple to increase eir...". Players is plural, whereas
> > > > > eir is singular, so they do not agree in number. You could change eir
> > > > > to their, but I was suggesting that it might be clearer to make the
> > > > > subject singular. It would then change to "A player can destroy one
> > > > > apple to increase eir...", because only one player is destroying an
> > > > > apple. The same is also true for corn.
> > > > >
> > > > > Another change that just occurred to me is that you should make it a
> > > > > fee. So it would be "A player can increase eir EP by 1 for a fee of an
> > > > > apple". The new syntax was introduced by Proposal 8055.
> > > > >
> > > > > -Aris
> > > > > On Tue, Jul 31, 2018 at 5:09 PM Reuben Staley <reuben.sta...@gmail.com
> > > >
> > > > > wrote:
> > > > > >
> > > > > > Can you explain this? I don't understand what you're saying I should
> > > to.
> > > > > >
> > > > > > On Tue, Jul 31, 2018, 18:00 Aris Merchant <
> > > > > > thoughtsoflifeandligh...@gmail.com> wrote:
> > > > > >
> > > > > > > A playercan destroy... Eir is singular, and you're really talking
> > > about
> > > > > > > one
> > > > > > > player at a time anyway.
> > > > > > >
> > > > > > > -Aris
> > > > > > >
> > > > > > > On Tue, Jul 31, 2018 at 4:16 PM Reuben Staley <
> > > reuben.sta...@gmail.com>
> > > > > > > wrote:
> > > > > > >
> > > > > > > > This is something I've been meaning to do for a long time. It's
> > > taken
> > > > > > > > from MALF. I submit and pend the following proposal:
> > > > > > > >
> > > > > > > > Title: Revamping movement
> > > > > > > > AI: 1
> > > > > > > > Author: Trigon
> > > > > > > > Co-authors:
> > > > > > > >
> > > > > > > > Amend rule 2003 "Actions in Arcadia" by replacing its text with:
> > > > > > > > Energy Points (abbreviated EP) is an untracked natural
> > > player
> > > > > > > > switch. Players can destroy one apple to increase eir
> > > Energy
> > > > > > > > Points by one. Players can destroy one corn to increase
> > > eir
> > > > > > > > Energy Points by three. At the beginning of the week,
> > > each
> > > > > > > > player's Energy Points switch is flipped to 0.
> > > > > > > >
> > > > > > > > Any player can decrease eir Energy Points by:
> > > > > > > >
> > > > > > > > 1. 1 to move from one Land Unit to an adjacent Unit if
> > > their
> > > > > > > > Land
> > > > > > > > Types are the same and the destination is not
> > > > > > > > Aether;
> > > > > > > >
> > > > > > > > 2. 2 to move from one Land Unit to an adjacent Unit if
> > > their
> > > > > > > > Land
> > > > > > > > Types differ and the destination is not Aether;
> > > > > > > >
> > > > > > > > 3. 2 to set the Land Type of a Land Unit which e owns
> > > > > > > > to
> > > > > > > > either
> > > > > > > > Black or White.
> > > > > > > >
> > > > > > > > 4. 3 to set the Land Type of a Land Unit that is
> > > adjacent to
> > > > > > > > the
> > > > > > > > Entity's current location, is of type Aether, and is
> > > owned
> > > > > > > > by
> > > > > > > > Agora, to an alternating Land Type.
> > > > > > > >
> > > > > > > > 5. 4 to set the Land Type of a Land Unit that is
> > > adjacent to
> > > > > > > > the
> > > > > > > > Entity's current location, is of type Aether, and is
> > > owned
> > > > > > > > by
> > > > > > > > Agora, to either Black or White.
> > > > > > > >
> > > > > > > > 6. 6 to set the Land Type of any Land Unit that is of
> > > type
> > > > > > > > Aether
> > > > > > > > and is owned by Agora, to an alternating Land Type.
> > > > > > > >
> > > > > > > > --
> > > > > > > > Trigon
> > > > > > > >
> > > > > > >
> > > >
> > > > --
> > > > Trigon
> > > >
> > >
> > >
> >
>
> --
> Trigon
>