Sorry, only just noticed this - you changed "force-feed" to "feed" in one place but missed the other occurrence.
-twg ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ On August 4, 2018 5:16 PM, Reuben Staley <reuben.sta...@gmail.com> wrote: > I feel I've given ample time to submit notes on this version. > > I withdraw my proposal entitled "Revamping movement" if possible. > > I pend the quoted proposal entitled "Revamping movement v3.1". > > On 08/03/2018 11:47 AM, Reuben Staley wrote: > > > > G. > > > > I believe this is implied by R2509, but I have added a provision in the > > case that it's not. > > > > > Aris > > > > That is a valid concern. The reason it is the way it is now is simply > > that I thought it was funny to include excessively ridiculous words. > > Nevertheless, I have changed it in the below version. > > This version also makes some organizational changes inspired by the > > previous revision. This will likely be the final version of this > > proposal published. > > > > Title: Revamping movement v3.1 > > AI: 1 > > Author: Trigon > > Co-authors: twg, Aris, G., Corona > > Amend rule 2003 "Actions in Arcadia" by replacing its text with: > > Energy Points (abbreviated EP) is an untracked natural player > > switch. Any action which would decrease a player's EP below 0 > > is INEFFECTIVE. > > Players CAN eat a quantity of apples or corn. To eat is to pay a > > fee of the stated quantity to increase your EP by one for each > > apple and three for each corn. > > Players CAN feed another player a quantity of apples or corn. To > > force-feed is to pay a fee of the stated quantity to increase the > > EP of another player using the values given above. > > At the beginning of the week, each player's Energy Points switch > > is flipped to 0. > > Any player CAN perform any of the following actions by > > announcement: > > 1. move from one Land Unit to an adjacent Unit. This action > > decreases eir EP by: > > a. 1 if the their Land Types are the same or one is gray; > > b. 2 if their Land Types differ, neither is gray, and the > > destination is not Aether. > > 2. set the Land Type of a Land Unit that is adjacent to the > > Entity's current location, is of type Aether, and is owned by > > Agora, to: > > a. an alternating Land Type. This action decreases eir EP by 3. > > b. eir choice of either Black or White. This action decreases > > eir EP by 4. > > 3. set the Land Type of any Land Unit to: > > a. if e owns it, eir choice of either Black or White. This > > action decreases eir EP by 2. > > b. if Agora owns it, an alternating Land Type. This action > > decreases eir EP by 6. > > 4. Stake a Land Claim on a specified Land Unit that is adjacent to > > the Entity's current location, is of type Aether, and is owned > > by Agora, if and only if e is active, has not staked a land > > claim in the current month, and has not won a land auction in > > the current or previous month. When e stakes a land claim, the > > unit's land type is set to the land type of eir choice, then is > > transferred to em, then e moves onto that unit. > > On 08/03/2018 11:14 AM, Aris Merchant wrote: > > > > > With G.'s suggestion, this looks pretty great content-wise. I would > > > request > > > that you change "force-feed" to "feed", though, because the real world > > > contexts where the former occurs are somewhat upsetting. > > > -Aris > > > On Fri, Aug 3, 2018 at 10:10 AM Kerim Aydin ke...@u.washington.edu > > > wrote: > > > > > > > This reads really clearly and I like it this way around. Minor edit: > > > > capitalize the CAN and add to that sentence "if it would not reduce eir > > > > EP below 0"? (Not sure if it's implied anyway, better safe than sorry?) > > > > On Wed, 1 Aug 2018, Reuben Staley wrote: > > > > > > > > > I believe this institutes a clear cause-and-effect. Please notify me > > > > > if > > > > > it > > > > > doesn't, G.. > > > > > Title: Revamping movement v3 > > > > > AI: 1 > > > > > Author: Trigon > > > > > Co-authors: > > > > > Amend rule 2003 "Actions in Arcadia" by replacing its text with: > > > > > Energy Points (abbreviated EP) is an untracked natural player > > > > > switch. > > > > > Players can eat a quantity of apples or corn. To eat is to pay a > > > > > fee of the stated quantity to increase your EP by one for each > > > > > apple and three for each corn. > > > > > Players can force-feed another player a quantity of apples or > > > > > corn. To force-feed is to pay a fee of the stated quantity to > > > > > increase the EP of another player using the values given above. > > > > > At the beginning of the week, each player's Energy Points switch > > > > > is flipped to 0. > > > > > Any player can perform any of the following actions by > > > > > announcement: > > > > > 1. move from one Land Unit to an adjacent Unit. This action > > > > > decreases eir EP by: > > > > > a. 1 if the their Land Types are the same or one is gray; > > > > > b. 2 if their Land Types differ, neither is gray, and the > > > > > destination is not Aether. > > > > > 3. set the Land Type of a Land Unit which e owns to eir > > > > > choice of > > > > > either Black or White. This action decreases eir EP by 2. > > > > > 4. set the Land Type of a Land Unit that is adjacent to the > > > > > Entity's current location, is of type Aether, and is owned > > > > > by > > > > > Agora, to an alternating Land Type. This action decreases > > > > > eir > > > > > EP by 3. > > > > > 5. set the Land Type of a Land Unit that is adjacent to the > > > > > Entity's current location, is of type Aether, and is owned > > > > > by > > > > > Agora, to eir choice of either Black or White. This action > > > > > decreases eir EP by 4. > > > > > 6. set the Land Type of any Land Unit that is of type Aether and > > > > > is owned by Agora, to an alternating Land Type. This action > > > > > decreases eir EP by 6. > > > > > 7. Stake a Land Claim on a specified Land Unit that is > > > > > adjacent to > > > > > the Entity's current location, is of type Aether, and is > > > > > owned > > > > > by Agora, if and only if e is active, has not staked a land > > > > > claim in the current month, and has not won a land auction > > > > > in > > > > > the current or previous month. When e stakes a land > > > > > claim, the > > > > > unit's land type is set to the land type of eir choice, > > > > > then is > > > > > transferred to em, then e moves onto that unit. > > > > > On 08/01/2018 11:05 AM, Corona wrote: > > > > > > > > > > > I'd prefer the shorter version ("I move to (x, y)), as that > > > > > > decreases > > > > > > the > > > > > > > > > > > potential for mistakes by automatically using the correct amount of > > > > > > resources. > > > > > > On Wednesday, August 1, 2018, Kerim Aydin ke...@u.washington.edu > > > > > > wrote: > > > > > > > > > > > > In adding the switch layer you need to put in a "by announcement" > > > > > > > somewhere > > > > > > > as it's no longer implied as it is with payments/fees. > > > > > > > It's also a but unclear on cause and effect - do people decrease > > > > > > > their EP > > > > > > > > > > > > to cause > > > > > > > movement, or move and as a result have their EP decrease - This > > > > > > > affects > > > > > > > > > > > > whether > > > > > > > players have to specify the switch value when they move (ie do > > > > > > > they > > > > > > > say > > > > > > > > > > > > "I decrease my EP by 1 to move to (a,b)" or just say "I move to > > > > > > > (a,b)" > > > > > > > > > > > > and have > > > > > > > the decrease happen without mentioning it). Again this is > > > > > > > something > > > > > > > that's > > > > > > > described elsewhere if it's a fee, but not for a switch-action (I > > > > > > > think > > > > > > > > > > > > this will > > > > > > > be clarified depending on how you add the by-announcement bit). > > > > > > > On Tue, 31 Jul 2018, Reuben Staley wrote: > > > > > > > > > > > > > > > I added some more shorthand and made the changes suggested. > > > > > > > > Somehow I > > > > > > > > > > > > know > > > > > > > > > > > > > > > I've messed up something, though, so I'm not pending it just > > > > > > > > yet. > > > > > > > > Title: Revamping movement v2 > > > > > > > > AI: 1 > > > > > > > > Author: Trigon > > > > > > > > Co-authors: > > > > > > > > Amend rule 2003 "Actions in Arcadia" by replacing its text with: > > > > > > > > Energy Points (abbreviated EP) is an untracked natural > > > > > > > > player > > > > > > > > > > > > > switch. > > > > > > > > Players can eat a quantity of apples or corn. To eat is to > > > > > > > > pay a > > > > > > > > > > > > > fee of the stated quantity to increase your EP by one for > > > > > > > > each > > > > > > > > > > > > > apple and three for each corn. > > > > > > > > Players can force-feed another player a quantity of apples > > > > > > > > or > > > > > > > > > > > > > corn. To force-feed is to pay a fee of the stated quantity > > > > > > > > to > > > > > > > > > > > > > increase the EP of another player using the values given > > > > > > > > above. > > > > > > > > > > > > > At the beginning of the week, each player's Energy Points > > > > > > > > switch > > > > > > > > > > > > > is flipped to 0. > > > > > > > > Any player can decrease eir Energy Points by: > > > > > > > > 1. 1 to move from one Land Unit to an adjacent Unit if > > > > > > > > their Land > > > > > > > > > > > > > Types are the same and the destination is not Aether; > > > > > > > > 2. 2 to move from one Land Unit to an adjacent Unit if > > > > > > > > their Land > > > > > > > > > > > > > Types differ and the destination is not Aether; > > > > > > > > 3. 2 to set the Land Type of a Land Unit which e owns to > > > > > > > > either > > > > > > > > > > > > > Black or White. > > > > > > > > 4. 3 to set the Land Type of a Land Unit that is adjacent > > > > > > > > to the > > > > > > > > > > > > > Entity's current location, is of type Aether, and is > > > > > > > > owned by > > > > > > > > > > > > > Agora, to an alternating Land Type. > > > > > > > > 5. 4 to set the Land Type of a Land Unit that is adjacent > > > > > > > > to the > > > > > > > > > > > > > Entity's current location, is of type Aether, and is > > > > > > > > owned by > > > > > > > > > > > > > Agora, to either Black or White. > > > > > > > > 6. 6 to set the Land Type of any Land Unit that is of type > > > > > > > > Aether > > > > > > > > > > > > > and is owned by Agora, to an alternating Land Type. > > > > > > > > 7. 3 to Stake a Land Claim on a specified Land Unit that is > > > > > > > > adjacent to the Entity's current location, is of type > > > > > > > > Aether, > > > > > > > > > > > > > and is owned by Agora, if and only if e is active, has > > > > > > > > not > > > > > > > > > > > > > staked a land claim in the current month, and has not > > > > > > > > won a > > > > > > > > > > > > > land auction in the current or previous month. When e > > > > > > > > stakes > > > > > > > > > > > > > a > > > > > > > > land claim, the unit's land type is set to the land > > > > > > > > type > > > > > > > > of > > > > > > > > > > > > > eir > > > > > > > > choice, then is transferred to em, then e moves onto > > > > > > > > that > > > > > > > > unit. > > > > > > > > On 07/31/2018 06:23 PM, Aris Merchant wrote: > > > > > > > > > > > > > > > > > I'm sorry for my lack of clarity. The proposal currently says > > > > > > > > > "Players > > > > > > > > > > > > > > can destroy one apple to increase eir...". Players is plural, > > > > > > > > > whereas > > > > > > > > > > > > > > eir is singular, so they do not agree in number. You could > > > > > > > > > change eir > > > > > > > > > > > > > > to their, but I was suggesting that it might be clearer to > > > > > > > > > make > > > > > > > > > the > > > > > > > > > > > > > > subject singular. It would then change to "A player can > > > > > > > > > destroy > > > > > > > > > one > > > > > > > > > > > > > > apple to increase eir...", because only one player is > > > > > > > > > destroying > > > > > > > > > an > > > > > > > > > > > > > > apple. The same is also true for corn. > > > > > > > > > Another change that just occurred to me is that you should > > > > > > > > > make > > > > > > > > > it a > > > > > > > > > > > > > > fee. So it would be "A player can increase eir EP by 1 for a > > > > > > > > > fee > > > > > > > > > of an > > > > > > > > > > > > > > apple". The new syntax was introduced by Proposal 8055. > > > > > > > > > -Aris > > > > > > > > > On Tue, Jul 31, 2018 at 5:09 PM Reuben Staley < > > > > > > > > > reuben.sta...@gmail.com > > > > > > > > > > > > > > wrote: > > > > > > > > > > > > > > > > > > > Can you explain this? I don't understand what you're saying > > > > > > > > > > I > > > > > > > > > > should > > > > > > > > > > > > to. > > > > > > > > > > > > > > > > > On Tue, Jul 31, 2018, 18:00 Aris Merchant < > > > > > > > > > > thoughtsoflifeandligh...@gmail.com> wrote: > > > > > > > > > > > > > > > > > > > > > A playercan destroy... Eir is singular, and you're really > > > > > > > > > > > talking > > > > > > > > > > > > about > > > > > > > > > > > > > > > > > > one > > > > > > > > > > > player at a time anyway. > > > > > > > > > > > -Aris > > > > > > > > > > > On Tue, Jul 31, 2018 at 4:16 PM Reuben Staley < > > > > > > > > > > > reuben.sta...@gmail.com> > > > > > > > > > > > > > > > > > > > wrote: > > > > > > > > > > > > > > > > > > > > > > > This is something I've been meaning to do for a long > > > > > > > > > > > > time. > > > > > > > > > > > > It's > > > > > > > > > > > > taken > > > > > > > > > > > > > > > > > > > from MALF. I submit and pend the following proposal: > > > > > > > > > > > > Title: Revamping movement > > > > > > > > > > > > AI: 1 > > > > > > > > > > > > Author: Trigon > > > > > > > > > > > > Co-authors: > > > > > > > > > > > > Amend rule 2003 "Actions in Arcadia" by replacing its > > > > > > > > > > > > text > > > > > > > > > > > > with: > > > > > > > > > > > > > > > > > Energy Points (abbreviated EP) is an untracked > > > > > > > > > > > > natural > > > > > > > > > > > > player > > > > > > > > > > > > > > > > > > > switch. Players can destroy one apple to increase > > > > > > > > > > > > eir > > > > > > > > > > > > Energy > > > > > > > > > > > > > > > > > > > Points by one. Players can destroy one corn to > > > > > > > > > > > > increase > > > > > > > > > > > > eir > > > > > > > > > > > > > > > > > > > Energy Points by three. At the beginning of the > > > > > > > > > > > > week, > > > > > > > > > > > > each > > > > > > > > > > > > > > > > > > > player's Energy Points switch is flipped to 0. > > > > > > > > > > > > Any player can decrease eir Energy Points by: > > > > > > > > > > > > 1. 1 to move from one Land Unit to an adjacent > > > > > > > > > > > > Unit if > > > > > > > > > > > > their > > > > > > > > > > > > > > > > > > > Land > > > > > > > > > > > > Types are the same and the destination is > > > > > > > > > > > > not > > > > > > > > > > > > Aether; > > > > > > > > > > > > 2. 2 to move from one Land Unit to an adjacent > > > > > > > > > > > > Unit if > > > > > > > > > > > > their > > > > > > > > > > > > > > > > > > > Land > > > > > > > > > > > > Types differ and the destination is not > > > > > > > > > > > > Aether; > > > > > > > > > > > > 3. 2 to set the Land Type of a Land Unit which e > > > > > > > > > > > > owns > > > > > > > > > > > > > > > > > to > > > > > > > > > > > > either > > > > > > > > > > > > Black or White. > > > > > > > > > > > > 4. 3 to set the Land Type of a Land Unit that is > > > > > > > > > > > > adjacent to > > > > > > > > > > > > > > > > > > > > the > > > > > > > > > > > > Entity's current location, is of type > > > > > > > > > > > > Aether, > > > > > > > > > > > > and is > > > > > > > > > > > > owned > > > > > > > > > > > > > > > > > > > by > > > > > > > > > > > > Agora, to an alternating Land Type. > > > > > > > > > > > > 5. 4 to set the Land Type of a Land Unit that is > > > > > > > > > > > > adjacent to > > > > > > > > > > > > > > > > > > > > the > > > > > > > > > > > > Entity's current location, is of type > > > > > > > > > > > > Aether, > > > > > > > > > > > > and is > > > > > > > > > > > > owned > > > > > > > > > > > > > > > > > > > by > > > > > > > > > > > > Agora, to either Black or White. > > > > > > > > > > > > 6. 6 to set the Land Type of any Land Unit that > > > > > > > > > > > > is of > > > > > > > > > > > > type > > > > > > > > > > > > > > > > > > > Aether > > > > > > > > > > > > and is owned by Agora, to an alternating > > > > > > > > > > > > Land > > > > > > > > > > > > Type. > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > > Trigon > > > > > > > > > > > > > > > > -- > > > > > > > > Trigon > > > > > > > > > > -- > > > > > Trigon > > -- > > Trigon