On Thu, 4 Oct 2018, [email protected] wrote:
> After checking the rules: violating pledges is defined as a crime, but
> I can't see any actual requirement to avoid committing crime. The
> relationship between crimes and illegal actions does not seem to be
> well-defined. The most plausible readings of the rules I can see (based
> on Trigon's recent attempt at producing a ruleset) are:
I just looked through, with the exception of pledges, it looks like all
Crimes are directly associated with an explicit SHALL, SHALL NOT, or
ILLEGAL (e.g. "players SHALL NOT X, doing so is the class N crime of...")
Pledges used to have an ILLEGAL but that was removed on June 15.
Maybe pledges have no force at all, so don't set up any requirements.