I had a proposal at some point (that got voted down, I don’t remember why off 
hand) that would allow a proposal to be resolved more quickly if >AI players 
had already voted FOR.

Gaelan

On Oct 24, 2018, at 9:31 AM, Kerim Aydin <ke...@u.washington.edu> wrote:
> 
> 
> 
> Especially when pending is free, I think we have a lot of buggy
> proposals go into the pool, and the proofreading really doesn't
> happen until a quorum-enforced group put on their voting hats
> and look closely before voting.  I think the formality of that
> process is useful.
> 
> *However* I don't think it's so much the straight voting-process
> delay as the 1+week at each end waiting for promotor/assessor (not
> a dig at the current promotor/assessor, this is true regardless of
> officeholder).  Maybe if there's a way to speed up either end?
> 
> On Wed, 24 Oct 2018, D. Margaux wrote:
>> I’m considering proposing a rule that would enable proposals to be ADOPTED 
>> through dependent actions. The idea is that a player could announce intent 
>> to ADOPT a proposal with X support, where X is the number of players who by 
>> voting FOR could cause the proposal to be ADOPTED if all active 
>> non-supporting players vote AGAINST and all zombies vote PRESENT.  Seems 
>> like it could result in potentially quicker adoption of uncontroversial 
>> proposals. 
>> 
>> I’m curious whether people think this is a good or bad idea

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