> The idea of a contract charity (which we've done before) is intriguing and
> this makes me want to go for the strongest standard (w/o objection).

I was just in the middle of drafting a Reportor contract. Here's a
copy of your proto for charity contracts from last month:

> Proto
> -
> Enact the following rule, Charities:
>
>       Donation Level is a natural switch for contracts, tracked by the
>       Notary, with a default of 0 and a maximum of 25.  A contract with
>       nonzero donation level is called a Charity.
>
>       The Notary CAN flip a contract's donation level to a non-default
>       value with 3 Agoran consent, provided e has not done so for any
>       contract in the current Agoran month.  This SHOULD only be done if
>       the contract's provisions ensure that its funds will be used solely
>       for the betterment of Agora.  Any player CAN flip a contract's
>       donation level to 0 with Agoran consent.
>
>       Whenever a payday occurs, half of each charity's coin holdings
>       (rounded down) are destroyed, and then each charity earns a
>       number of coins equal to its donation level.
>
> [the 'half are destroyed' bit is because we don't want charities to build
> up big bankrolls if they don't give things away].

DIS thread "simple way to give out funds". A few thoughts there
already, e.g. removing the one-per-month limit.

- Falsifian

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